Sharp Mind and Mastery
- From
- Cardsharp
- Description
- To open locks, you don’t need magic, but dexterity in your hands, a sharp mind and cunning devices. To win the bet against the Doorkeeper, I decided to make a Universal Lock Pick from special keys. The foundation can be a key to a safe. Help me get it.
- Completed
- With this key I can open any safe in the City and that means it will work beautifully as the foundation of the Universal Lock Pick. Victory is practically in my pocket.