Hidden City Walkthrough

Quest

These are the story/quests featured in Hidden City. There is a vast number of stories, and please note that the order and categories are unorganized, so it might be a bit difficult to navigate. Thank you for your understanding.

  • An Immortality Elixir

    Abbot Paku

    How do we keep the flower intact? Sometimes, they use sand for this. For such a valuable plant, let’s take the golden variety, which should enrich the flower with useful qualities. Let’s see what we’ve got.

    The flower in the golden sand fell apart before it even had a chance to dry! I don’t know what we’re doing wrong... We’ve put in so much effort and so many resources, but there are fewer and fewer of the flowers. Let’s try again!

    Solstice Meadow

  • Ephemeral Magic

    Abbot Paku

    I want to investigate the possible supernatural properties of the flower, so we should do our best to preserve it. I’ve put it in a flat can, treating it with fog instead of steam. The result was around here somewhere. Can you look for it?

    I failed again... The canned flower went bad. I decided not to take the flowering fern out of its natural environment and do everything right in the Solstice Meadow, but it didn’t work.

    Solstice Meadow

  • Sweet Eternity

    Abbot Paku

    To preserve the fern flower and its magical properties, I’ve added it to pure summer honey. It’s perfect for preserving fruit, so maybe it’ll work on a flower, too. Can you test it?

    Oh, no! The flower in the honey has shriveled and lost its miraculous properties. This honey was collected in the Solstice Meadow, so I was sure it would help... Well, we’ll have to try something else.

    Solstice Meadow

  • The Warrior’s Talisman

    Kira Woodville

    The last mystery from the legends is a talisman enchanted by the kharakternyks. According to the chronicles’ drawings, it’s an earring. I found a similar one, but I can’t unclasp it and check it. I’ll need some artifacts!

    The earring barely unclasped, even with your artifacts! Not everyone can wear it... But I’m dying to test it out! I’ll try it on... It’s like I’ve been surrounded by a protective field! Wow, it works!

  • Herbal Power

    Vera

    I’ve read stories about the Cossacks’ ability to get rid of pain. No wound can stop them! Maybe they used a special potion? Let’s see if there’s something left in the meadow. Did you notice anything?

    The decoction you’ve discovered has a rich herbal smell! Is this it? I’ve just stubbed my toe, and it hurts quite a bit. I’m going to test the remedy on myself... It works instantly!

    Solstice Meadow

  • A One-Person Ship

    Kira Woodville

    Tales claim that Cossacks can swim across the river in a simple bucket. But how? I’m sure it’s just another trick. Oh, I know! There was a bucket with a buoy ring attached to it in the creek. Can you find it?

    The bucket you found was made buoyant with a life ring. It’s probably for practicing in the creek. Cossacks are masters of mystification! There’s a reason there are legends about them.

    Solstice Meadow

  • Deceptive Smoke

    Vera

    The stories of old tell us that Cossacks can turn into wolves or bears. How is that possible? There must be a logical explanation. I saw a strange projector nearby. Can you find it?

    The device you found projects the image of a wolf or a bear from the plate onto the clouds of smoke it produces. An optical illusion! It’s the perfect thing to use to create the image of a dangerous sorcerer.

    Solstice Meadow

  • Bullet Catchers

    Vera

    Legends say that Cossacks can catch bullets on the fly. I wonder how they do it... They’re quite cunning and often seek to fool their enemy! See that gauntlet? Help me examine it!

    The gauntlet you’ve examined is armored with a super-strong metal. I don’t know this alloy. Most likely, it was invented by the Cossacks themselves. But it can definitely withstand a flying bullet.

    Solstice Meadow

  • A Compact Breathing Apparatus

    Kira Woodville

    According to legend, Cossacks can spend a whole day underwater. What’s their secret? I saw an unusual straw in the meadow, but I didn’t pay much attention to it at the time. But then it hit me! Can you find the straw?

    The straw you found can be used to breathe underwater. Plus, it’s inconspicuous on the water surface. It’s a great way to get behind enemy lines, which sounds very much like what the warriors of old would do. Wouldn’t you agree?

    Solstice Meadow

  • New Level of Mastery

    Detective

    Do you remember the case of the Borgia’s treasures? I think we have missed some important details. I desperately need to find a new piece of evidence. The item I require is at the %s location, but it will be hard to find. Reach %s level to find the new evidence.

    Great! Partner, you have become more and more important to my investigation. With a new rank, you will be able to find new items that were hidden from you previously.

    Solstice Meadow

  • The Frozen Summer

    Abbot Paku

    A strange woman has disturbed the City’s languid peace. Perhaps we can understand how she arrived here and what her presence means by studying the meadow, since she can’t tell us herself.

    I’ve never seen such beauty! A hayfield, a cottage as if from a pastoral painting, the air smelling of golden pears... The only thing that betrays darkness is an axe ominously stuck into a tree.

    Solstice Meadow

  • Deceptive Serenity

    Kira Woodville

    We’re one step away from entering the location. What will we find there? New mysteries of the City are waiting to be uncovered. Go on, enter!

    The location is now open! Do you feel the pull of new adventures? The magic of the City is calling out to us!

    Solstice Meadow

  • A Tactical Ambush

    Mr. Black

    What kind of trick could the Museum staff come up with? I can see in the distance some townspeople running away from the Museum. Let’s set up a little ambush and see if any monsters come running after them.

    As I expected, there are no monsters or signs of destruction. On the outside, the Museum looks the same as always - gloomy and monumental. It’s time to see what’s going on inside.

    Historical Museum

  • Fast Recovery

    Abbot Paku

    We’ll manage to finish the warming ointment just in time for Sophia Haze’s performance. To charge it with energy and improve its texture, it’s better to use artifacts. Do you have some?

    Thank you for helping me mix the warming ointment. You’ve managed to achieve the perfect texture, and you’ve been so much help! Do you mind if I contact you now and then?

  • A Vessel for a Miracle

    Abbot Paku

    I was in a hurry to mix Sophia’s warming ointment when I dropped the bowl and broke it. Luckily, I have another one in my pantry. Please help me find a whale bowl while I measure the proportions.

    Thanks for finding the whale bowl. It has the perfect shape: It’s deep enough to grind the ingredients in and mix them all together well.

    Underwater Palace

  • The Sound of the Sea

    Abbot Paku

    The voice is a very delicate thing; it requires extremely careful handling. For the warming ointment to have a gentle effect, let’s use some sea foam. Can you collect some?

    You managed to collect some sea foam. Wonderful! You did a great job, as this requires patience. Our warming ointment will turn out perfectly.

    Underwater Palace

  • The Main Ingredient

    Abbot Paku

    Fragrant seaweed from the seabed should return brightness and smoothness to Sophia’s voice. Can you bring me some for the ointment? That seaweed has an interesting shape; you’re sure to notice it.

    Thank you for bringing me the fragrant seaweed. This will be the basis of our warming ointment. The seaweed has anti-aging properties, so it can also be used as a skincare mask.

    Underwater Palace

  • Life-Giving Water

    Abbot Paku

    For the healing effect of the warming ointment and the quick recovery of Sophia Haze’s voice, we should add some sea iodine. Can you help me distill it from sea water?

    You’re a wonderful help! Thank you for getting the sea iodine for the ointment. It’s more delicate compared to the usual ingredients but has antiseptic properties, too.

    Underwater Palace

  • Gifts of the Sea

    Abbot Paku

    The sea is a wonderful healer and will help restore Sophia’s voice. We should use corals for the ointment, as they will ensure a pure voice. Will you find a coral sample, please?

    You’ve found a nice coral sample. Thank you! We only need a pinch of coral, but the rest won’t go to waste! Coral contains many microelements; it’s a great medicinal ingredient.

    Underwater Palace

  • A General Cleaning

    Amphira

    We’ve identified the cause of the pollution, but we have yet to cleanse the sea. My sea staff will help neutralize the damage caused. Do you have some artifacts to charge it?

    I’m very grateful to you for charging my staff; with such a powerful crystal, no fog will threaten the sea again! Now we only need to pull the remaining garbage from the water.

  • New Material Evidence

    Amphira

    The sea waves carried an ampoule containing a foggy solution ashore. Let’s hand it over to the Security Service for investigation. Perhaps this will point to the source of the pollution.

    Thank you for handing over the solution ampoule to the Security Service. They’ve determined that it was illegally manufactured at the Abandoned Factory and will now investigate.

    Underwater Palace

  • Deep-Sea Cleaning

    Amphira

    Why would anyone throw garbage into the sea? I want to find and teach this scoundrel a lesson! Here we go again - a discarded respirator is stuck among the corals. Please help me remove it.

    Thank you for helping. The discarded respirator shows traces of anti-fog crystals. It looks like the culprits tossed into the water the objects they used for their failed fog-related experiments.

    Underwater Palace

  • Who’s to Blame?

    Amphira

    With our current evidence, it’s difficult to understand how the sea pollution occurred, so we need to look further for clues. The mollusks say that the current brought an unidentified mechanism with a pump onto a coral nearby. Let’s see what it is.

    I’ve never seen such a strange invention. I don’t have a clue what this is. But one thing I know for certain - not a single anomaly is capable of creating this mechanism. Humans are to blame for the sea pollution.

    Underwater Palace

  • A Dangerous Mutation

    Amphira

    I submitted the algae particles for analysis to find out what affected them. This could lead us to the pollution’s source. Pick up the laboratory material, and we’ll find out.

    Thank you for picking up the laboratory material. You can see with the naked eye some fog pollution here. There are clusters of fog among the algae particles.

    Underwater Palace

  • A Monster from the Depths

    Amphira

    The current is carrying garbage from the eastern side of the sea, so I suggest looking for the cause there...\n Look, a fish can’t get out of the algae! Let’s free the poor thing.

    Thank you for helping free the stuck fish. This is the first time I’ve seen such hostile algae! Something has definitely changed their structure. Did someone pour chemicals into the sea?

    Underwater Palace

  • A Scientist’s Outfit

    Albert Wise

    All elements of the diving suit are ready. Now we need to combine them and test them. Do you have some artifacts with you? They’ll ensure the suit’s strength and reliability on the seabed.

    Thank you for helping me test the diving suit. It turned out wonderfully! Today I’ll conduct my first sea dive and collect some materials. There are discoveries to be made!

  • The Last Element

    Albert Wise

    The last but not least element is the coveralls themselves. I’ve already sewn them, but I still need to treat the cuffs with rubber to prevent it from leaking. Can you help me rubberize the canvas coveralls?

    I appreciate your help finishing the canvas coveralls. The rubberized cuffs will fit snugly to the body. That will keep me nice and dry.

    Underwater Palace

  • A Swift Ascension

    Albert Wise

    The diving suit should have an element to help me quickly float to the surface once I’ve collected the materials. I have an idea. Can you help me design an inflatable vest?

    Your help is priceless! This vest will stay deflated on my diving suit until I pull the rope. Then it will inflate from the air tube and pull me up.

    Underwater Palace

  • Reliable Footwear

    Albert Wise

    Now the suit requires special boots for me to avoid injuring my feet with sharp rocks on the seabed. I once used brass ones for an experiment. Can you help me find them?

    You managed to find my brass boots. Thanks! The brass sole will protect my feet from any damage. Plus, it’s an extra weight to help me stay down on the seabed.

    Underwater Palace

  • A Useful Burden

    Albert Wise

    Seawater can easily push me up to the surface. In order to walk along the bottom and control my level of buoyancy, I need a weight belt. Can you help me make it?

    Thanks for making the weight belt. It’s equipped with sandbags. When I decide to surface, all I need to do is empty the belt’s sandbags.

    Underwater Palace

  • A Window to the Sea

    Albert Wise

    First, let’s make a diving helmet with a glass visor so I can clearly see underwater. Help me seal it to prevent it from leaking.

    Thanks for your help sealing the diving helmet. It’s quite heavy, but thanks to the breastplate structure, I won’t feel any pressure. Besides, its weight will feel differently in deep water.

    Underwater Palace

  • The Charm of the Seven Seas

    Amphira

    To win back the trust of the townspeople, I want to show that the sea will no longer harm the City. For this purpose, I have created a special artifact, the Golden Nautilus. Can you help me charge it with magic?

    Thank you for helping me charge the Golden Nautilus! I created it with the power of the first current my father conquered. The Nautilus will protect the City from the sea, and the townspeople will no longer fear me!

  • The Calm Before the Storm

    Kira Woodville

    After freeing the nymph Amphira from the mage’s spell, we joined forces to save the City from the flood. The mage, who turned out to be the Shadow himself, wanted to sacrifice the City to save someone. But we have yet to find out who exactly.

  • The Eternal Voice of the Sea

    Amphira

    Did everyone hide under the Crown of the Sirens? It’s time to calm the Eye of the Currents by playing the Handpan of the Deep! Please lend me some artifacts to amplify the sound - the melody must reach the Eye in its entirety!

    Using the power of your artifacts, I begin to play the Handpan of the Deep. Its melody, ancient and powerful, soothes the resonance within the Eye of the Currents. It settles - and the storm subsides!

  • The Crown of the Ancients

    Amphira

    A dark spell has created a destructive resonance in the Eye of the Currents. We can calm it by playing the Handpan of the Deep, but we’ll need to do it in a special place. Help me find the Crown of the Sirens - it’s an ancient arched reef!

    You’ve found the right reef, the Crown of the Sirens. And just in time - let’s hurry up there! The ancient walls of this reef will amplify the Handpan’s sound and bring it to the Eye. They will also hide us from the raging currents!

    Underwater Palace

  • A Melody of Peace

    Amphira

    To calm the Eye agitated by dark magic, we’ll need a musical instrument of special harmony - the Handpan of the Deep. It is hidden in my chamber. Please bring it here.

    The Handpan of the Deep harmonizes the chaotic energy around it. Following the mage’s order, I used the magic of its special music to stir up the Eye. Now the Handpan will soothe it.

    Underwater Palace

  • Cutting Through Obstacles

    Captain Drake

    We’ll calm the Eye of the Currents and stop the raging storm. According to Amphira, the Eye is hidden in an ancient coral reef. We’ll have to cut through it. Can you find my reef machete?

    My reef machete, thanks for finding it! This old weapon has seen many deep sea hunts, helped me unearth countless treasures. Looks like this time it will help us save the City.

    Underwater Palace

  • Distant Lights

    Kira Woodville

    So, in order to save the City we have to dive into the depths of the sea? I’ve had tougher jobs. I suppose we’ll need some guiding beacons down there. Can you find some?

    The guiding beacons you found are the pride of the Security Service scientists. They won’t be harmed by sharp rocks or deep fish, and their light can be seen for miles. Now we won’t get lost in the dark.

    Underwater Palace

  • Gliding in the Dark

    Amphira

    You can now breathe underwater, but without special garments you won’t be able to swim through the currents that protect the Eye. I had some stingray robes, please help me find them!

    These stingray robes will help you! My people give them to their friends from the surface. These garments allow you to glide through the water like stingrays - swiftly and easily!

    Underwater Palace

  • A Melody of Freedom

    Kira Woodville

    My plan worked and Amphira’s mind began to awaken. I’ve reversed the melody of the hypnotic harp and recorded it onto this bubble coil. Bring me some artifacts and we’ll hook it up to the harp!

    I plug in the coil with the liberating melody reel and turn it on for Amphira. The melody sounds normal to us, but our nymph is clearly moved... Amphira, do you recognize Captain Drake and us?

  • A Metaphor for Feelings

    Captain Drake

    The mage’s influence on Amphira’s mind is weakening - a little more and she’ll wake up! We need to find something important for her. What if...? Please search among Amphira’s things for a captain’s ring.

    I was right: Amphira held on to this captain’s ring. I gave it to her as a memento of our first meeting. Amphira kept the ring, so there is hope that it will help her remember!

    Underwater Palace

  • The Land and the Sea

    Captain Drake

    Amphira doubted that I’m fake for a moment! Is the mage’s influence finally waning? We need to appeal to her memories more! Can you find a vial of sea tea?

    Thanks for helping me find the vial of sea tea! I came up with the recipe myself, mixing land herbs with sea herbs. Amphira loves this drink, so its taste and aroma should help her wake up!

    Underwater Palace

  • The First Protector

    Captain Drake

    If we can trigger memories that are important to Amphira, it will be easier for us to free her mind. Maybe meeting an old friend will help? Please find Parangon, her pet dolphin!

    Thank you for finding Parangon! I had no idea that damn mage locked him away. Look, Amphira instantly recognized her pet and hugged him. Maybe she’ll remember me too...

    Underwater Palace

  • The Daughter’s Title

    Captain Drake

    Amphira won’t recognize us while her mind is in turmoil. We need to help her! There are objects that are important to Amphira because of the memories they hold. Look at that pearl tiara, for example.

    This pearl tiara is a gift to Amphira from her father, the lord of the sea. He made it himself for his daughter. I’ll leave the tiara next to Amphira - what if she comes to her senses when she sees it?

    Underwater Palace

  • Showing the Way

    Captain Drake

    So we have to show Amphira important objects from her past? Good thing that I know her so well! Please hurry and find an ancient astrolabe - it’s her greatest treasure!

    The ancient astrolabe you’ve found was the first treasure brought to Amphira by the sea currents. After seeing this device, my nymph became fascinated by humans and developed a fondness for them.

    Underwater Palace

  • A Commanding Song

    Kira Woodville

    Drake remembers an item that might have clouded Amphira’s mind - a mechanical harp. He’ll watch the nymph in another room while we check the harp here. Can you lend me some artifacts?

    My equipment indicates that there’s a message encoded in the harp’s melody! Drake said he won it in a quiz. I think the quiz might have been a ruse.

  • Gift of the Waves

    Kira Woodville

    It’s not easy to find anything among the curiosities Amphira has collected that might have affected her mind. I saw a shimmering sea glass necklace on the nymph’s dressing table. Can you find it?

    Great, you’ve found the sea glass necklace! I suspected it was enchanted because of its unusual luster, but it’s ordinary jewelry. The glass appears to be glowing because of its natural cut.

    Underwater Palace

  • Living Glass

    Captain Drake

    This... mage slipped my beloved something to cloud her mind. It could be anything! Recently, Amphira acquired a stained-glass window depicting a strangely lifelike jellyfish. Please find it.

    This stained-glass window of a jellyfish contains an optical illusion of movement. Amphira said she found it on the shore, and I was worried that it had been planted there, but Kira confirmed that it’s harmless.

    Underwater Palace

  • Light over the Water

    Kira Woodville

    Amphira’s palace is full of objects brought from the City. She is clearly interested in the lives of the townspeople. I asked Drake to give me a short list of her recent acquisitions. Can you help me find a sea lantern?

    The sea lantern you’ve found is quite unusual - it flickers on and off, creating a lighthouse effect. I suggested that its pulsing light might have affected Amphira, but she showed no reaction to it.

    Underwater Palace

  • The Scent of Deep Woods

    Captain Drake

    So, Amphira might have been hypnotized by something brought here recently? Let me think. A few days ago, I found a herbalist’s salon in the City and bought a forest perfume for Amphira. Can you find it?

    Yes, this is the forest perfume! Amphira has always wanted to smell the scent of deep woods, the earthy bark, the summer grass and wildflowers. I was worried that this perfume might have bewitched her, but Kira checked its composition and found it to be harmless.

    Underwater Palace

  • A Spellbinding Stone

    Kira Woodville

    The mage befuddled Amphira’s mind not so long ago. We need to study everything she came in contact with recently. I noticed a gem pendulum on the table. Let’s take a closer look.

    I’ve examined this gem pendulum closely, and there’s nothing dangerous about it. The bright texture of the stone distracts the eye, which would prevent the pendulum from being used to hypnotize Amphira.

    Underwater Palace

  • A Deep Breath

    Captain Drake

    We did our best to patch up the suits, but you can’t make oxygen tanks by hand. I’ve found some old ones in Amphira’s treasury, but they’ll have to be cleaned. Quick, bring me some artifacts!

    Great job! Thanks to your artifacts, we’ve been able to clean the tanks and connect them to our suits. The deep sea is no longer a threat to us. Oh, my Amphira just woke up!

  • The Dance of Particles

    Kira Woodville

    I’ve underestimated the power of the mage who destroyed our diving suits. The filters on the masks just fell apart! I can fix them, but I need coral plates. Quick, let’s find some!

    The coral plates you’ve found will make for excellent filters for our diving suits. It’s not an ideal substitute, of course, but we have no alternative - the sea won’t wait.

    Underwater Palace

  • Friends from Ancient Times

    Kira Woodville

    We need to repair the suits quickly - I can’t let you drown! The stranger’s magic is causing our equipment to rapidly corrode with salt. Try to lure some salt eaters!

    You did it! The salt eaters have noticed us and are already cleaning our suits! These ancient fish have been helping the Security Service maintain its deep-sea equipment for many years by eating away at salt deposits.

    Underwater Palace

  • Eyes of the Reefs

    Kira Woodville

    Didn’t it seem to you that the energy pulse from the mage’s device resembled a sound wave? The glass in our suits is cracked and about to shatter. Find some colored-nacre lenses to replace them!

    The colored-nacre lenses you’ve found will work perfectly! There are many to be found on the bottom of the sea. I’ve shaped them into disks and will now install them in our helmets.

    Underwater Palace

  • A Fisherman’s Secret

    Captain Drake

    I would’ve caught that damned mage if it were not for the slashed suit! But there’s no time for anger while our suits are full of holes. Maybe we can patch them up with some deep-sea clay? Let’s go find some!

    That’s the deep-sea clay! This strange substance is sand transformed by sea magic. Fishermen have been using it to seal leaks since the sea people told them about it.

    Underwater Palace

  • Air Corridors

    Kira Woodville

    The mage who enchanted Amphira has fled the palace, leaving us with damaged diving suits as a parting gift. Without them, we’ll drown. First things first: we need to replace the air tubes. Find some tubular algae!

    These tubular algae are perfect! They are lightweight and airtight, which makes them a great replacement for our damaged air tubes. It’s a good thing we learned about them in Security Service training.

    Underwater Palace

  • Down to the Ocean Floor

    Captain Drake

    We’ve weakened Amphira and slowed her down, but she’s still too hard to catch. We’ll have to resort to extreme measures and use a gravity disk. Quick, get me some artifacts to charge it with!

    Thanks to your artifacts, the gravity disk has been activated! This ancient device was once used to catch krakens. It increases the gravitational pull of the ocean floor for sea creatures. Sorry, Amphira...

  • Pure Energy

    Kira Woodville

    It’s not so easy to slow Amphira down - the primordial magic fuels her and gives her strength. We need to cut her off from her native element. Find an energy absorber!

    This energy absorber is just what we need! It will go around the palace on its own and absorb the excess sea magic. Then Amphira won’t be able to use it, which will help us neutralize her!

    Underwater Palace

  • A Sticky Formula

    Kira Woodville

    Ugh, Amphira’s coral spear almost tore my diving suit! We need to catch her - and fast. To trap underwater beasts, the Security Service has developed bubbles with a thickener. Bring me some!

    Thanks for the thickener bubbles! The substance they contain turns water into a sticky, non-toxic gel. It slows down marine predators, which means it will work on Amphira as well!

    Underwater Palace

  • The Nets of Love

    Captain Drake

    We can’t catch Amphira that easily - she’s faster than a dolphin! And I won’t let you harm her. We need grappling harpoons with silk nets. Can you help me find them?

    These grappling harpoons are just what we need! The soft fibers will neither hurt the delicate skin of my beloved nor let her escape. That mage clearly damaged her mind, and we need to figure out how!

    Underwater Palace

  • Irresistible Attraction

    Kira Woodville

    There’s clearly something wrong with Drake’s beloved. We need to question her. But how do we catch someone as fast as a sea nymph? I have an idea! Quick, find a whirlpool anchor!

    You’ve found the whirlpool anchor! We can use it to create a small, controlled whirlpool. The pull of the water will slow Amphira down, so we can capture her without hurting her.

    Underwater Palace

  • Sparkling Rain

    Captain Drake

    I didn’t think I’d have to fight my Amphira. Don’t harm her! Being a sea nymph, she’s swift in the water. We need to disorient her by scattering this blinding luminescent powder!

    Great, you’ve scattered some blinding powder! Our eyes are impervious to its glow, but Amphira is used to the underwater twilight and will be disoriented by it. This will help neutralize her safely.

    Underwater Palace

  • The Mistress of the Sea

    Kira Woodville

    It seems that Captain Drake was telling the truth. His beloved, the sea nymph Amphira, is somehow involved in the flooding of the City. I’ve made relevant notes in the Diary. Let’s begin the investigation!

  • New Level of Mastery

    Detective

    Do you remember the case of the Borgia’s treasures? I think we have missed some important details. I desperately need to find a new piece of evidence. The item I require is at the %s location, but it will be hard to find. Reach %s level to find the new evidence.

    Great! Partner, you have become more and more important to my investigation. With a new rank, you will be able to find new items that were hidden from you previously.

    Underwater Palace

  • A Sea Haven

    Captain Drake

    The sea is churning, as if a deep sea monster is lurking in the water... I’ll show you the way to Amphira’s palace. Follow me and do not lag behind. If you get lost, you’ll perish in the deep!

    Lady Fortune’s on our side - the sea hasn’t claimed anyone. Amphira’s palace is full of glittering treasures, but now deep sea creatures are lurking among them. Why would they ever swim out to the lit waters?

    Underwater Palace

  • The Maw of the Deep

    Kira Woodville

    We’re one step away from entering the location. What will we find there? New mysteries of the City are waiting to be uncovered. Go on, enter!

    The location is now open! Do you feel the pull of new adventures? The magic of the City is calling out to us!

    Underwater Palace

  • The Incipient Storm

    Adeline Svensson

    There’s always a light haze around the Cloud Theater, which may be hiding the jewel thief. Let’s go around the theater and inspect it to see if we can find anything!

    You didn’t see anything, either? The theater is surrounded by a high fence - no one could have got past it unnoticed. In this case, let’s leave the haze to the theater’s ghost stories and go inside.

    Cloud Theater

  • Well-Deserved Recognition

    Mr. Black

    You helped me solve the glowing-boot prints case in record time. Let’s examine all the evidence again. You’ll need artifacts to speed things up. Do you have some to spare?

    Thank you for collecting the artifacts and closing the glowing-trail case. As a thank you, please accept this detective award. But keep in mind - if you do something wrong, I can take it back anytime.

  • All Complex Things Are Simple

    Mr. Black

    You’ve heard about the Hound of the Baskervilles, which glowed brightly because of phosphorus. What if it’s the same with the prints found in the museum? If so, there must be a can of phosphorus around here somewhere. Please find it.

    You found a can of phosphorus - thank you! Apparently, Paul Watcher stepped on spilled paint in the storage room during the day and didn’t notice the glow. And when he was making rounds, he found the boot prints that he himself left.

    Historical Museum

  • Museum Robbers

    Mr. Black

    The luminous boot prints were left by the guard’s boots, but he remembers no such thing. Last night was a full moon. Maybe Watcher is a werewolf?\n Bring me a silver spoon so we can test him.

    Thanks for bringing the spoon. I handed it to the guard and asked him to take it to the other exhibits. Silver burns werewolves, but Watcher took the spoon and didn’t even flinch!

    Historical Museum

  • Obvious Things

    Mr. Black

    Since no anomalies were found in the museum, we need to find other clues in this glowing-boot prints case.\n Find boots that could have left the prints painted by the guard.

    Thanks for finding the boots. The sole pattern matches Paul Watcher’s boot print.\n Where did you find them? In the guard’s locker? I knew we shouldn’t have trusted him.

    Historical Museum

  • A Routine Examination

    Mr. Black

    When investigating the case of luminous boot prints in the museum, we shouldn’t discount supernatural theories. Maybe it was a spirit who wanted to contact us?\n Bring an anomaly locator, and we’ll check it.

    Thank you for bringing the anomaly locator.\n The strange thing is the locator indicates there were anomalies everywhere except the museum. Its rooms are anomaly-free. I assume we’re dealing with a classic, non-mystical investigation.

    Historical Museum

  • Original Evidence

    Mr. Black

    I asked Watcher about the boot prints this morning. He said he’d rather show them to me. There’s a picture of a boot print on the guard’s desk. Please get it.

    Thank you for getting the picture. This is a man’s boot, roughly 10 in size.\n The museum guard did a great job painting it - it’s very detailed. That doesn’t remove suspicion from him, though. Let’s seize the picture as evidence.

    Historical Museum

  • Final Touches

    Sophia

    Balloons, dino cakes, badges... I think something’s missing.\n Dearie, we forgot about a poster for my museum party! Please collect the necessary artifacts and help me create it.

    Thank you for helping me create the poster! Your artifacts helped make it magical - the silhouette on the poster sings!\n Now the whole City will know about my museum party!

  • A Magical Component

    Sophia

    The museum’s rooms have excellent acoustics, and we should take advantage of that. They’re the ideal place for a party.\n A ringing shawl will help my voice reverberate. Please get it.

    Thank you for bringing the shawl, dearie; you’re irreplaceable! With it, my performance will be even better!\n There’s very little time left before my museum party, so I’ll go ahead and rehearse.

    Historical Museum

  • An Outfit for a Goddess

    Sophia

    I want to look like a goddess at my museum party, so I ordered a special dress from Atelier Delamode - one that would be worn by the goddess of beauty and love, Aphrodite. Please pick it up for me.

    Thank you for bringing me Aphrodite’s dress for my performance at the museum party! Fabien Delamode sewed it for me without even a single fitting, and it fits like a glove!

    Historical Museum

  • A Private Party

    Sophia

    I almost forgot! To make sure visitors have a memento of my museum party and there are no uninvited guests, I’ve prepared special admission badges. Bring them, please.

    Thank you, dearie! I designed these badges just for my party. They bear an antique column and music, as a symbol for my performance at the museum.

    Historical Museum

  • Treats for Everyone!

    Sophia

    Did you know that sweets lift your spirits? For my party at the museum, I ordered some incredible cupcakes from the best pastry chef in the City. Please pick up the dino cakes.

    Thank you for picking up the dino cakes for my museum party!\n Just look at how wonderful the design is! These caramel dinosaurs will definitely brighten my guests’ moods.

    Historical Museum

  • A Holiday Atmosphere

    Sophia

    I want my museum party to be a big celebration! Visitors should feel this atmosphere as soon as they enter the museum.\n Help me decorate the venue with balloons.

    You have a talent for decorating! Thank you for beautifying the hall with balloons! The museum looks festive now - even the guard is excited. I’m sure these decorations will make for a wonderful evening!

    Historical Museum

  • A Solar Battery

    Ursula Hartley

    Individual objects that transform sunlight can dispel the fog, albeit weakly. Collect some artifacts to obtain a solar-energy concentrate and complete the research.

    Thanks for helping me! With the help of the artifacts you collected, I was able to extract the solar-energy concentrate. It will be an excellent base for an anti-fog weapon.

  • Given by the Sun

    Ursula Hartley

    We should get some crystal sunflowers for my fog research. The petals of this solar plant reflect sunrays, resulting in a more powerful effect on the fog. Help me find one.

    Thanks for finding the crystal sunflower for my research! After I placed it in a flask with the fog, a sunray appeared from each petal and dissolved all the fog!

    Historical Museum

  • A Fluffy Sun

    Ursula Hartley

    We need some powerful sunrays for a high-impact effect on the fog. A sun bunny is a cluster of such rays; we should definitely study one. Can you help me catch it?

    Thank you for helping me catch a sun bunny for my research. Now let’s see how it copes with the fog. I bet nothing can resist its brightness.

    Historical Museum

  • Children’s Fun

    Ursula Hartley

    When sunrays hit soap bubbles, they reflect in different ways, but how can they affect the fog?\n Please make some soap bubbles for the next experiment.

    Thanks for the help! Unexpectedly, the sunrays that reflected from the bubbles have greatly changed the fog’s structure. It seems that the bubbles’ changing structure enhances the light’s effect. An amazing discovery!

    Historical Museum

  • With Good Intentions

    Ursula Hartley

    When studying how sunshine affects fog, I decided to look at how items charged with people’s faith in the sun would affect it. For example, I’ll test a lotus of the god Surya. Please bring me one.

    Thank you for bringing me Surya’s lotus! Only a person with a bright soul could have done this.\n The lotus is charged with people’s faith in the sun. Let’s study its effect on the fog.

    Historical Museum

  • A Rainbow Experiment

    Ursula Hartley

    A rainbow is dispersed sunlight, but for some reason no one had studied how rainbows affect the fog before. We need to fix that! Find me a sunshine catcher for my research.

    Thank you for finding the sunshine catcher. Now we can easily create a rainbow and test its effect on the fog.\n This is a new direction in fog research. We are on the verge of a scientific breakthrough!

    Historical Museum

  • A Lucky Ticket

    Ursula Hartley

    Mr. Black gave me a whole lecture on safety. In case of emergency, can you confirm that I’m being very careful when fastening the clasp on this badge? Lend me some artifacts for backup.

    Things go much faster with your artifacts. Here’s a souvenir for the jubilee visitor - a badge with the Museum’s emblem. What’s your ticket number? Oh, the gift’s for you!

  • A Crucial Find

    Mr. Black

    Just as I thought, there weren’t any animated monsters in the Museum. But we found a device that can bring back an object’s past and was most likely created by the Order of the Five. Its true purpose remains unclear.

  • Reflected Reality

    Mr. Black

    I noticed the chest bore a mark of the Order of the Five. I think it was made by those geniuses specifically to safely contain the chronometer. I’ll put it inside and tightly close the chest. Give me some artifacts.

    The chest’s walls reflected the artifacts’ glow like a mirror, and the chronometer showed a moment from its past. Five people - the Order of the Five? I can’t see their faces... One of them turned around! Did you recognize him?

  • A Safe Cache

    Mr. Black

    Did you hear that? Mrs. Hartley has concealed a criminal act and thinks she’s innocent! At least she took the chest that contained the chronometer, too. Find it - it’s in the Museum.

    So, it’s a chest forged of some kind of metal, dusty on top, empty inside. It contained the destructive chronometer but wasn’t affected by it. The chest is as good as new. That’s what we need to know.

    Historical Museum

  • Time Particles

    Ursula Hartley

    I don’t agree with Mr. Black’s conclusions! The chronometer had been in the house for a long time. There weren’t any footprints, but there was a significant layer of dust. I even took a sample of it. Help me find it.

    Thanks - this dust sample should give me a rough idea of how long the house has been abandoned. I’ll check the density of the dust particles... In my estimate, no one has been in the house for several years.

    Historical Museum

  • Accurate Calculation

    Mr. Black

    This information doesn’t clarify anything about the chronometer’s owner. There were lots of rich people living in the City. But the figurine, being in perfect condition, gave me an idea. Find a measuring tape.

    According to Mrs. Hartley, the figurine was five feet closer to the chronometer than the painting. But it wasn’t affected. So the device must have been brought into the house recently. Maybe there were footprints?

    Historical Museum

  • Remnants of Luxury

    Ursula Hartley

    Unfortunately, it wasn’t possible to establish the owner of the house, but, apart from the chronometer, it contained many unique and expensive things. Take a look at this figurine.

    You’re right; the statue is made of gold and encrusted with crystals. Similar ones were found in the tombs of ancient rulers... In short, the house was richly furnished.

    Historical Museum

  • Wrong Address

    Mr. Black

    Mrs. Hartley found the ill-fated device in a house that had been brought from somewhere else by the fog. She says she also took the address plaque with her. Find it, and we’ll find out whose chronometer it was.

    I can’t see the house number or the street name. Did the fog erase them? Mrs. Hartley claimed it was valuable, though. That’s a sample of the fog’s effect on everyday objects? Oh, those scientists.

    Historical Museum

  • Who’s Here?

    Mr. Black

    The motion sensor is silent, but the Museum is well-lit, so they can’t sneak up on us. Janko’s signaled a time glitch. People wielding fire have appeared near the painting. Prepare artifacts for defense!

    The strangers disappeared, but I managed to get a picture of them! Hmm... the camera focused on the villains’ weapons... Wait, those aren’t weapons but candelabras. What is that supposed to mean?

  • Increased Visibility

    Mr. Black

    So we’re not dealing with spirits. In this case, I know what we need to catch whoever shows up at the Museum incognito. Find a moment capturer.

    You’ve unmistakably found the moment capturer, an upgraded camera refined by our experts. We’ll have to fiddle around with the settings, but we’ll get a clear shot of what’s happening.

    Historical Museum

  • Otherworldly Signs

    Mr. Black

    Suppose the strange device is summoning spirits. However it sounds, we can test it with an ectoplasm detector. One should have been delivered to the Museum. Look for it.

    I’ve been told this ectoplasm detector makes spirit residue visible. But there are none - neither near the chronometer itself, nor where we saw the movement. So, no phantoms involved.

    Historical Museum

  • Caught Glimpses

    Mr. Black

    I saw some kind of shadows, but there were no signals from the motion sensor. What’s going on? An investigative agent also detected the animated exhibits and took some shots. Bring them here, and let’s see them.

    There are strange lights and even some kind of human silhouette, but the photos are too blurry to identify anyone. Hmm... what if they’re spirits? I don’t believe in this devilry, but we have to look into it.

    Historical Museum

  • Don’t Move!

    Mr. Black

    The Security Service science department has delivered some equipment to the Museum. If any of the exhibits move, the motion sensor will signal us. Check to see if it’s on.

    All right, the motion detector is on guard. Now, nobody moves. Keep your eyes and ears open so you don’t miss anything, though. Finally we’re about to learn what’s been scaring our townspeople.

    Historical Museum

  • The Light of Truth

    Mr. Black

    When we have a suspect, we usually put him under surveillance and let him expose himself. I’m sure this tactic will work with the device, as long as we keep a close eye on it. We need a bright lamp.

    You’ve brought the perfect lamp! The crystal in it shines so bright, it’s painful to look at. But we’ll have perfect sightlines around this suspicious device.

    Historical Museum

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