Hidden City Walkthrough

Quest

These are the story/quests featured in Hidden City. There is a vast number of stories, and please note that the order and categories are unorganized, so it might be a bit difficult to navigate. Thank you for your understanding.

  • Verses on Wood

    Mr. Rain

    A beautiful idea struck me, and I wrote it down on an ornate signpost. But there are so many of them in this City, I can’t remember which one it is. Can you help me find it?

    Marvelous! Yes, that’s my signpost. I might never have found these metaphors again without your help. They’ll make my latest poem sing.

    Barbecue Area

  • Inspired by the Wind

    Mr. Rain

    I was fantasizing about my manuscript, and forgot where I left my silk top hat, where I scribbled a few lines in dactylic meter. Have you seen it?

    Thank you kindly! I wrote a few of my thoughts concerning inner peace on this hat: mainly that it’s hard-won, discovered only after weathering all of life’s storms.

    Barbecue Area

  • Inky Tears

    Mr. Rain

    As I was dreaming of my collection, I wrote a lovely sonnet on a napkin. But my own raindrops soaked it through, and now the ink’s running. Can you help me dry it out before the poem is ruined?

    Thank you. My napkin sonnet is preserved! It’s about the chance encounters that end up lasting a lifetime. I wonder if my poems will ever find their audience. What do you think?

    Barbecue Area

  • United by Rhymes

    Mr. Rain

    Before collecting my poems into a manuscript, we need to find my favorite scarf. It has a verse of quiet philosophy knitted into the fabric. And... darn, of course, it’s missing. Did I leave it somewhere?

    You found my scarf! Wonderful. Its threads are imbued with lines of tenderness and warmth to protect against the chilly November rain.

    Barbecue Area

  • The Falling Poems

    Mr. Rain

    I’ve long dreamt of a book filled with rainy lines. My first poem, which I scribbled on an autumn leaf, was carried away by the wind. Can you help me find it?

    Thanks for finding this. I thought a maple leaf would be the perfect medium to write this poem on. It’s about life’s fleeting beauty. There are a few of my poems written on various other things around here. Let’s keep looking.

    Barbecue Area

  • Molecular Cuisine

    Martha

    I focused hard and prepared an autumn cake without the use of magic. But I’m nervous it won’t bake properly. Could you lend me some artifacts for the Lush Baking spell?

    As expected, the artifacts illuminated the cake, baking it to golden perfection. Hopefully it tastes as good as it looks. Let’s head to the picnic and try it for ourselves!

  • Laughter and Tears

    Martha

    Finally, I’ve made the ideal taco! But somehow my joy has infused into the dish itself. The taco’s laughing so hard, it’s losing all its filling. Can you calm it down?

    Whew! We got the taco to calm down, though it lost most of its filling. I’ll save this recipe for a future winter afternoon when I need some comfort food.

    Barbecue Area

  • In the Rhythm of Dance

    Martha

    My pumpkin noodles will make a nice addition to the picnic. I couldn’t resist adding a pinch of "elegance charm," though. Now the noodles are dancing! Come, take a look.

    You’re hypnotized by the pumpkin noodles’ dance, aren’t you? But you’re right, this dish isn’t the best fit for today’s picnic. I’ll ask the spirits what else I can bring.

    Barbecue Area

  • Taking to Its Heels

    Martha

    The townsfolk will surely appreciate my cooking skills once they try the delicious berry muffin I’m bringing to the picnic. It was cooling nicely a moment ago, and everything seemed fine, but it has since vanished. Can you help me track it down?

    By the higher spheres, the muffin’s alive! And I never even cast a spell on it. I only thought it would make an interesting familiar. Magic is so much easier than cooking!

    Barbecue Area

  • Elusive Snacks

    Martha

    I know how to win over the picnic guests: sandwiches! Fresh-baked bread, gourmet ingredients, and nice, crisp greens. But wait... why have my sandwiches turned into shoes and started hopping around? Quick, grab them!

    Thanks! After examining the hopping sandwiches with my third eye, I’ve found the culprit. The greens were being stored next to my enchanted jumping mushrooms. It seems the greens adopted some of their acrobatic properties.

    Barbecue Area

  • A Predatory Treat

    Martha

    I’m making a mushroom roll for the autumn picnic. The dough turned out perfectly, and the filling, too. A sprinkle of spice from the jar and... ouch! The roll just bit me and took off running! Can you help me catch it?

    Thank you for catching the toothy roll before it attacked anyone else. I must have sprinkled in a transformation potion by accident. I’d better keep my potions separate from my ordinary spices from now on.

    Barbecue Area

  • New Level of Mastery

    Detective

    Do you remember the case of the Borgia’s treasures? I think we have missed some important details. I desperately need to find a new piece of evidence. The item I require is at the %s location, but it will be hard to find. Reach %s level to find the new evidence.

    Great! Partner, you have become more and more important to my investigation. With a new rank, you will be able to find new items that were hidden from you previously.

    Barbecue Area

  • A Drenched Holiday

    Lady Autumn

    Instead of a festival, we have puddles, chaos, and a distinct lack of holiday cheer. Unsurprising, given the Thunderbird’s power. Even the mages fear him. Our entire City is on the line. Put on your galoshes and let’s get to work.

    The logs are completely soaked through. So much for a fire. The picnic area was abandoned in a hurry. Look at all this stuff people left behind. And where is our Thunderbird? My guess is he’s hiding somewhere nearby. And we are going to find him.

    Barbecue Area

  • Storm Clouds Gathering

    Lady Autumn

    We’re one step away from entering the location. What will we find there? New mysteries of the City are waiting to be uncovered. Go on, enter!

    The location is now open! Do you feel the pull of new adventures? The magic of the City is calling out to us!

    Barbecue Area

  • Mechanical Metamorphoses

    Rayden Storke

    This place is different from how I remember it. There’s a Ferris wheel, and... is that a giant metal head? Weird. It doesn’t seem abandoned, either. Let’s have a look around.

    An entire mechanical park has inexplicably sprung up next to the old circus. Even from a distance, you can hear the clanking and whirring of the machines. What is going on...?

    Amusement Park

  • Back to Her Roots

    Salem

    It took trying a few different jobs to realize how much I loved the work I was already doing. But during my time off, my crown lost its shine. Would you mind polishing it with your artifacts?

    Thanks to your artifacts, my crown gleams brighter than before, and I feel inspired to become an even better, stronger Queen of the Night. I just needed to acquire a few new hobbies.

  • Soapmaking Lessons

    Martha

    Salem is feeling burned out, so she’s taking a break from being Queen of the Night. Her latest pursuit? Soapmaking. Yet those who have tried her soap aren’t exactly thrilled. Can we find a bar and see what she’s doing wrong?

    No wonder Salem’s customers are upset. These bars of soap you found contain spiders instead of lavender. Salem must’ve forgotten she was making soap and used ingredients from her old rituals instead. "Queen of the Night" must be a hard title to scrub off.

    Monster Hotel

  • A Tea Ceremony

    Martha

    Salem’s on indefinite leave. She’s devoted herself to studying tea ceremonies as a last bid to improve her mental health. But every ceremony she attempts, she ends up brewing a potion instead of tea. Take a look at her latest results.

    You’re right. Salem’s old habits are so strong, they’re causing her to brew potions instead of tea. She says this specific potion used to help her stay up late at night so she could perform her royal duties.

    Monster Hotel

  • A Book Club

    Salem

    I grew tired of being Queen of the Night, and have settled into a new role as librarian of the Hotel’s reading room. I’m already noticing some strange activity in the stacks. A moment ago, something leapt off the shelves and frightened me. Would you go see what it was?

    So, that’s what startled me in the reading room... a bookworm! Martha says my aura brought it to life. It seems I can’t escape my nature, even when I try. "Wherever I go, there I am."

    Monster Hotel

  • The Art of Baking

    Martha

    While Salem’s on hiatus from her duties as Queen of the Night, she’s been taking baking lessons in the Hotel kitchen. But they don’t seem to be going well. One of her cookies has achieved the power of flight. Help me catch it?

    Thanks for catching that airborne cookie! Salem couldn’t resist using her magical powers to bring it to life, despite me explicitly asking her not to do anything work-related.

    Monster Hotel

  • The Basics of Gardening

    Salem

    I listened to Martha’s counsel and found myself a new hobby: magical gardening. Who knows? Maybe this is the start of a permanent career change. Don’t judge until you’ve seen one of my pumpkins.

    I grew this pumpkin in the Hotel garden. Not bad, right? Still have lots to do. Reminds me of Halloween... oh, shoot. There I go, talking about work again.

    Monster Hotel

  • The Sleep-Stealing Pet

    Juliette

    Somnia’s pet has been misbehaving, ruining the Hotel guests’ sleep. Now that we have the tag to Morpheus’s collar, your artifacts will lead us straight to him.

    The artifacts’ glow led us straight to the hiding place of Morpheus, furry companion of the Mistress of Dreams. Somnia has probably been sick with worry since her pet ran off. We need to contact her as soon as possible.

  • Lost but Not Homeless

    Detective

    By now, the Hotel guests have all filed similar complaints about sleep loss. But we’re close to finding our suspect. There was a shiny medallion on the floor earlier, but I was in such a rush, I can’t remember where I saw it. Could you track it down?

    Hmm. It’s a tag from a pet collar: "Dream Land. Slumbering Lands. Ask for Somnia." Somnia, the Mistress of Dreams? So, this must belong to her pet. That’s who’s been causing all the trouble.

    Monster Hotel

  • A Comfort Lover

    Juliette

    I went to help the Detective find the culprit who’s been causing sleeplessness among the guests, and found something strange near Bandage’s doggy bed. He’s the Hotel’s resident pug. Have a look.

    These are not the paw prints of a dog, mon ami. It appears we’re dealing with a small but sinister creature who’s taken over Bandage’s bed and made itself a new home there. Poor pup.

    Monster Hotel

  • A Connection Check

    Detective

    This shell feels out of place. Might be connected to the thief who’s been robbing the Hotel guests of their sleep. What do you think?

    I’ve never seen this type of shell before. Like it came out of a dream. Hear that? There’s a voice whispering, "Morpheus, where are you?" It’s a communication device - a "shell phone!" I’ll bet this Morpheus is our suspect.

    Monster Hotel

  • A Dream Thief

    Detective

    Staff members have reported strange objects appearing by the elevator. Could be related to the recent outbreak of sleep disturbances. Let’s see what we can find.

    Buddy, one Hotel guest claims these shards are stolen pieces of his favorite nightmare. Someone ran off with it, leaving him unable to sleep. Whoever the thief is, he left an easy trail for us to follow.

    Monster Hotel

  • The Sleepless Hotel

    Juliette

    What could be disturbing the Hotel guests’ sleep? One monster I spoke to was still visibly terrified from the nightmare he had. He kept mentioning his pillow. Find that pillow, mon ami. It could be an object of demonic possession.

    Yes, this is the guest’s pillow. Notice anything strange? A hand keeps popping out to rustle whoever sleeps on it awake. But it’s only an illusion, not the work of an actual demon.

    Monster Hotel

  • A Vampire’s Heart

    Shaad

    So, the truth bares its fangs at last. This was no vampire hunter, just a timid admirer desperately seeking Ludwig’s attention; or, more likely, his autograph. This fan risked it all by disguising himself to get close to his idol. Ludwig is flattered. He wants to use your artifacts to create a special autograph.

    Thanks to your artifacts, Ludwig’s autograph will never lose its luster where it graces the back of that old photograph; it will never fade or dull with time, like a vampire. Hopefully that satisfies his admirer enough that we don’t see him again.

  • A Worshipper of Darkness

    Ludwig

    I’m intrigued by the possibility someone out there is masquerading as a vampire hunter. Who could it be? He showed up again, but fled before I could question him. A small box fell out of his pocket. Mind picking it up?

    Yes, that’s the same box I saw fall out of the attacker’s pocket. A casket full of chocolates? Interesting. Look, there’s a note engraved on the lid: "To Ludwig." How sweet! As long as they aren’t laced with poison.

    Monster Hotel

  • Reverse Protection

    Shaad

    Ludwig suspects the attacker is actually a writer doing undercover research on vampire-kind. I don’t agree. As he fled, the attacker threw an amulet at my face. He missed, and it flew off into the shadows. Mind fetching it for me? Could tell us something valuable.

    Thanks for finding this amulet. The color of the ruby is unique; it’s as dark as blood. Vampires love rubies. Just ask Ludwig! If the amulet was supposed to scare me, doesn’t seem like an effective strategy. Maybe it was meant to be a lure?

    Monster Hotel

  • An Unexpected Twist

    Ludwig

    If the attacker isn’t a real vampire hunter, then who is he? He dropped his hat when he tried to grab me a minute ago. We need to check it for identifying information. Hmm, where did I put it...?

    Yep, that’s the hunter’s hat. Nothing special, right? Look closer. The plume has been swapped out for a quill. Is our attacker some sort of writer studying vampires for a story?

    Monster Hotel

  • A Whiff of a Bluff

    Shaad

    This is the first time in our history a vampire hunter has come so close. Isn’t he afraid of us? I knocked a flail out of his hand during the attack, but something about it feels wrong. Could you take a look?

    This flail is handmade, probably by the vampire hunter himself. Look. The striking heads have been replaced by garlic bulbs. But, smell that. There’s no scent. This isn’t even the type of garlic that’s dangerous to us. The whole thing is a fraud. Is our hunter, too...?

    Monster Hotel

  • A Deceptive Maneuver

    Ludwig

    We need help catching the vampire hunter. This attack was an outrage. Shaad and I are upstanding citizens. The hunter dropped a bag containing a weapon. We would like it recovered.

    Clever. The weapon you recovered isn’t real. It’s a prop, with the All for Halloween Store price tag still attached. Is he trying to lure us into complacency with these cheap theatrics?

    Monster Hotel

  • A Mental Pass

    Jack

    I keep a telepathy mask in my castle. Bought it at a fairy auction a few years ago. Turns out, the thing is a powerhouse. Could you use a few of your artifacts to charge it up?

    The mask is working, thanks to your artifacts. We can put it on our guests before they enter the Hotel to see if they’re going to cause trouble. Hate to violate anyone’s privacy, but dark mages are... well, they’re a serious problem these days.

  • Halloween Saved

    Detective

    The monsters’ ball ended without any curses this time. The Headless Horseman will become a permanent resident of the City. He’ll need someone to show him the ropes when he gets out of the Maze. I’ll keep an eye on him.

  • When Someone’s Waiting for You

    Salem

    I’ve sent Max into the Maze. A ghostly horse will await him on the day he finishes his sentence. It’s wild at the moment; we’ll need your artifacts to tame it. Please lend me some.

    The darkness lifted from the ghostly horse’s eyes, replaced by the artifacts’ glow. Jack will begin training it immediately. No rush. Max will be imprisoned for a while.

  • The Horn’s Call

    Shaad

    The human soul is a complicated thing. I’m sympathetic to the transformation Max will surely undergo during his time in the Maze. I’d like to give him my horn, but I can’t remember where I set it down.

    My old horn! Thanks. This horn and I go all the way back to my days in the Wild Hunt. I have no use for it now, in Salem’s court, but Max could use it to summon his horse, or to communicate with us from the other side.

    Monster Hotel

  • An Essential Tool

    Detective

    Max’s role once he’s out of supernatural jail will be guarding the border between the worlds of the living and the dead. Public service? Awesome. By the way, I saw a beautiful, ethereal whip here earlier. Not sure where it went. Want to help me find it?

    Yep, that’s the whip I was looking for. The unsavory character who dropped this bolted the moment he saw us enter the Hotel. He’s clearly got something to hide. Anyway, finders, keepers. I’m sure Max can use it.

    Monster Hotel

  • Mystical Care

    Valerie

    I’m glad Max will reside here in the City after he gets out of the Maze. He’s a monster, but his intentions are good. Salem plans to improve his horseback riding skills once he’s free, so he can make full use of his supernatural abilities. Next, he’ll need a saddle.

    This is Ludwig’s old saddle from the Wild Hunt. So cool. It’s designed so a rider can’t fall out of it, and was previously on display in the Hotel lobby. Ludwig’s given his permission for Max to use it.

    Monster Hotel

  • Supernatural Protection

    Jack

    Salem has offered to take Max in once he finishes his sentence in the Maze. He’ll spend the rest of his life serving the residents of this City, but he’ll be taken care of. I’d like to give him something. Can you bring me a Twilight Horseshoe?

    Thanks! I enchanted this horseshoe for good luck and left it here at the Hotel ages ago. I’ll make four more, using this one as a template. Max is a Horseman, you know. He’ll need a trusty steed.

    Monster Hotel

  • A Disarmed Curse

    Salem

    Max must atone for what he did. He’s already taken the first step. His resolve weakened the brooch. But its power still needs to be sealed away. Can you find the urn cache and bring it here?

    Thank you! This magical urn cache will safely contain the brooch’s evil. Alas, Max will always feel his connection to it, but once it’s buried, no one else will ever be able to find it.

    Monster Hotel

  • A Hard Choice

    Salem

    Jack needs our help destroying the brooch. If anything goes wrong, the brooch’s evil will spill out and infect the entire City. Let’s strengthen the ritual with a few of your artifacts!

    The artifacts amplified the spell, surrounding the brooch with their radiance. A crack has appeared on its surface... \n Oh, no! Max grabbed it!

  • It’s All up to Max

    Detective

    To destroy the brooch, Max must give up his voice... his greatest natural talent. Salem sealed it in a vial, but Max apparently got cold feet and ran off with it. Can you get it back?

    We have the vial back, but no Max. Did he make a break for it? Anyway, if he wants to continue acting, he’ll need to become a mime. I don’t have much sympathy. He was planning on passing the curse to one of us!

    Monster Hotel

  • A Deadly Treat

    Valerie

    I read over Jack’s notes. Each step of the ritual is listed here, including the use of a poisoned apple. They make punch from those here at the Hotel. I’m a bit squeamish about tainted fruit. Mind grabbing one for us?

    You found a poisoned apple. Sweet! Sorry, I had to. According to Jack, this apple is laced with the poison of sorrow. The brooch should crack from the inside out as soon as the poison is absorbed.

    Monster Hotel

  • Fire in the Fog

    Salem

    We’re almost ready to destroy the brooch. We just need one more thing: the Lantern of the Lost. It’s somewhere in the Hotel. I know because a certain demon can’t fall asleep without it. Think you can find it for us?

    Nice find! Yes, that’s the Lantern of the Lost. Its wan light reveals the brooch’s true form, history, and the original rite that created it. Armed with this knowledge, we can finally destroy the wicked thing.

    Monster Hotel

  • A Thread from the Past

    Shaad

    According to Jack, the ritual to destroy the brooch also requires a bloody thread. I can think of someone at the party who might have some, but we’re not exactly on good terms. Can you charm that succubus over there and get us a bloody thread?

    Bravo! This bloody thread symbolizes the bond between the cursed object and the person it controls: a unified strand of memory, pain, and vengeance going back centuries, all bound within the brooch.

    Monster Hotel

  • The First Ghost

    Jack

    Before we can perform the ritual to destroy the brooch, we need funeral bells. Good thing the Hotel is full of guests who have all kinds of occult stuff. Can you find us a set of funeral bells?

    Perfect. These funeral bells will summon the spirit of the first Horseman, whose malice has been feeding the brooch since the beginning. Only once he lets go of that anger can the brooch be destroyed.

    Monster Hotel

  • The Cruel Truth

    Max O’Phobia

    Ugh, I’m hideous! I can’t hide it any longer. The last Horseman told me the curse is transferred through the witch’s brooch. I still have it. Let me show you. But please protect yourself with your artifacts first.

    The brooch bloomed with the artifacts’ light, revealing the pain, rage, and fear of every soul who bore the curse. I kept it stowed away with my stage props. Now, I regret coming here.

  • Memento Mori

    Salem

    Jack and I have devised a plan to give us more time to dispel the curse. We enchanted a chronometer to count down until the exact moment the cursed one crosses over into the demon realm. Can you get it for us?

    Thanks. According to this chronometer, Max doesn’t have much time left before he is forced to return to the demon realm. But this is no ordinary timepiece: it can slightly slow the passage of time. And tonight, every second counts.

    Monster Hotel

  • The Coveted Door

    Jack

    I learned something else about the curse that might help us break it. The Horseman possesses an amulet that can open the gateway between the worlds. It looks similar to this.

    This is my own key to the living world. The Horseman uses a different one. His amulet is delivered by the witch’s raven once every hundred years. Without it, he cannot return to pass the curse on to someone else. But the amulet’s magic isn’t strong enough to contain the curse, either.

    Monster Hotel

  • A Guiding Light

    Salem

    Understanding the mechanism of transfer is key to dispelling the curse. Once every hundred years, the Horseman journeys into the world of the living to find a successor. He’s guided by a strange artifact: a candle compass. Have you seen one anywhere?

    Excellent. You found the Horseman’s candle compass. A century is long enough for any soul to forget how to return to the world of the living, but this light always guides him back. Yet the candle’s magic isn’t strong enough to contain the curse.

    Monster Hotel

  • Development of the Curse

    Jack

    There is a gap in the records until several centuries later, when a play written for the shadow theater brought the Horseman’s tale back to the surface. Watch closely.

    The shadows danced, revealing the next chapter of the Horseman’s tale: banished from the lands of humankind, he sought the help of a witch. Her spell freed him, on the condition he must pass the curse on to another.

    Monster Hotel

  • The Horseman’s Origin

    Salem

    To break the curse, we must understand its origins. Jack and I found a copy of an ancient record: the trial of the very first Horseman, judged by the Halloween Tribunal. And... of course, I had to put it down somewhere, didn’t I? Help me find it?

    Thank you for finding this. This copy of the trial record shows the First Horseman stood accused of atrocities so severe they even shocked the all-monster jury. The Tribunal condemned the Horseman to eternal damnation for his crimes.

    Monster Hotel

  • An Innocent Justification

    Max O’Phobia

    I still feel human, but there’s a growing darkness inside me. Even the monsters guarding the door didn’t suspect a thing. One even gave me a guest’s boutonniere to complement my outfit. Use your artifacts to examine it, if you wish.

    Illuminated by your artifacts, the Queen of the Night’s boutonniere proved to be genuine. The monsters willingly let me into their party. I didn’t deceive them. I was only afraid of what they’d do to me if I told the truth.

  • A Deliberate Journey

    Max O’Phobia

    How did I end up in your City? I was trying to dispel the curse. I visited doctors, fortune-tellers, then finally, even a shaman. He gave me this amulet. Oh, wait. It must’ve fallen out of my pocket. Can you find it for me?

    The shaman said this amulet was carved from the fragment of a special stone, found only in the City "where the wise know all." It led me here.

    Monster Hotel

  • The Last Hope

    Max O’Phobia

    I have nothing to hide. I need your help. The Horseman’s hand showed a strange mark when he touched me. I’ll draw it for you. Does this symbol look familiar?

    Hmm, you’re right. The mark resembles a moth with a skull on its back. I thought it was connected to the curse, but if you’ve never seen it before, maybe not. It hasn’t shown up on me yet, if that matters.

    Monster Hotel

  • A Cursed Man’s Souvenir

    Max O’Phobia

    If you want to help me, I need to tell you the whole story. As soon as my performance as the Headless Horseman ended, I went back to the dressing room and saw that my real reflection in the mirror was headless, too. Then... he... appeared. I was able to grab his scarf. I put it down over there. I still can’t bear to look at it.

    Yes, this is the real Horseman’s scarf. I managed to rip it off him while I was defending myself. The demon growled something about a curse while he was attacking me. Then he vanished. The moment he disappeared, I felt a great weight settle over me.

    Monster Hotel

  • A Life’s Work

    Max O’Phobia

    I’m cursed now, but things weren’t always this bad. I had friends, once. A job I loved. I’m an entertainer. I do holiday parties. My stage name is Max O’Phobia. I even made my own props. Here, look at this pumpkin.

    I crafted this papier-mâché pumpkin myself. The detail is so superb, it even fooled the doormen - doormonsters? - here at the Hotel. I was in the middle of performing as the Headless Horseman for my town’s Halloween festival when everything changed.

    Monster Hotel

  • A Guest from the Future

    Max O’Phobia

    I came here in search of a cure. I never meant to crash your party, only to... forget it. My name is Max. I can prove it. My ID is around here, somewhere. Shoot. Where did it go?

    Thank you for finding my Entertainer’s ID. I must have dropped it during all the craziness earlier. I haven’t quite figured out what era you’re from, but I’m from the late 20th century.

    Monster Hotel

  • Great Job!

    Valerie

    The intruder has been successfully hiding their true identity among the monster party, but I feel like I'm getting closer to figuring it out. Did you notice the spurs on that headless knight over there? They aren't pointed, are they? I'd like to take a closer look—could you lend me that artifact?

    Your artifacts’ glow revealed the truth. The Horseman’s spurs were nothing more than cheap, plastic props. The real Headless Horseman’s would be sharpened steel. This must be our intruder! Grab him!

  • A Reasonable Approach

    Detective

    All this fuss over one measly human! Still, he’s an intruder, and is infected with a curse. We have to find him. Look, something almost just rolled into the fireplace. What is that? A recording device? Did someone drop it? Let’s check it out.

    Hmm. Strange. It’s a recording of a bone-chilling howl. Maybe part of someone’s disguise? Or, maybe not. As soon as I picked it up, a banshee snatched it out of my hands, claiming it was hers and that she brought it because she has a cold.

    Monster Hotel

  • A Capricious Assistant

    Valerie

    A human wouldn’t be able to stay under cover here for long. Everyone figured out right away that I wasn’t a real witch, despite my authentic costume. By the way, one "witch" who commented brought a very naughty familiar. As in, totally untrained. Want to check it out?

    That witch’s familiar stole a ghoul’s earring! It would have listened if she was a real witch, right? Maybe not. She claims she only recently summoned it, and hasn’t had time to train it yet. The Detective has confirmed her side of the story.

    Monster Hotel

  • The Ghost of Science

    Shaad

    A cursed human at a monsters-only party is a disaster waiting to happen. If the guests come into contact with him, they could contract the curse themselves! I saw a ghost here earlier who wasn’t very convincing. Let’s see if we can find it.

    This ghost is a fake. It’s a hologram projection. However, the one generating the hologram was a real ghost. This ghost loves to be the center of attention, and it seems it wanted to appear in multiple places at once to boost its popularity among the other party guests.

    Monster Hotel

  • Peak Preparation

    Detective

    I’d bet our suspect disguised himself as a party guest. When I first got here, I noticed one of the werewolves’ collars stood out from the others; stuck out like a sore thumb, to be honest. Help me find it?

    Thanks. That’s the collar. But would a real werewolf wear something this gaudy? Yikes. He looks offended we don’t appreciate his fashion sense. Fur’s real, though. I tugged it to make sure. Now he’s snarling at me. Sorry, big guy. Just going to back away slowly...

    Monster Hotel

  • A Sensitive Monster

    Valerie

    Anyone who can sneak into a party reserved exclusively for monsters must be quite the master. I bet they tried to blend in by pretending to be a monster. But just like in poker, there’s bound to be something that gives them away. For example, doesn’t that diary look out of place?

    The diary reads, "A scorpion settled between the bandages. I named it Amun." What does that mean? Uh oh! A mummy’s come by to reclaim it. A real mummy! You’d need an Egyptologist to decipher this thing.

    Monster Hotel

  • Strangers Aren’t Welcome Here

    Detective

    The monsters are scared of some human who snuck into their Halloween party, who they say is carrying a curse. Bunch of softies. Still, I should find and question the intruder to get to the bottom of this. As usual, I’ll record any details I find in the case Diary.

  • New Level of Mastery

    Detective

    Do you remember the case of the Borgia’s treasures? I think we have missed some important details. I desperately need to find a new piece of evidence. The item I require is at the %s location, but it will be hard to find. Reach %s level to find the new evidence.

    Great! Partner, you have become more and more important to my investigation. With a new rank, you will be able to find new items that were hidden from you previously.

    Monster Hotel

  • Uninvited Guests

    Detective

    Huh? What are you and Valerie doing here? The monsters aren’t going to like this. But I don’t want you to leave, either. This place is way too creepy. If it weren’t for that call, I wouldn’t have set foot in this place. Okay, are we ready? Stay behind me.

    Hmm, it’s actually pretty cozy in here. These monsters know how to throw a party. Someone should be greeting me any minute to give me the scoop, but don’t touch anything for now. Especially that suspicious-looking goop.

    Monster Hotel

  • The Abode of Darkness

    Valerie

    We’re one step away from entering the location. What will we find there? New mysteries of the City are waiting to be uncovered. Go on, enter!

    The location is now open! Do you feel the pull of new adventures? The magic of the City is calling out to us!

    Monster Hotel

  • The Mage’s Home

    Mistress

    Of course I noticed the magic lightning too - a flash like that could blind a mole! Just don’t distract me, will you? I intend to find out exactly who this mage is, and what gives him the nerve to challenge me.

    From the outside, it looks like any ordinary building - dull and unimpressive. Frankly, if this truly is the dark mage’s lair, he didn’t put much effort into its design. Maybe the inside tells a different story.

    Dream Studio

  • Engines On!

    Rayden Storke

    Alright, I’ve added a sensor that will sound an alarm if the ride overloads again. Now all it needs is a bit of extra power to get started. Can I borrow some artifacts?

    The ride is up and running again thanks to your artifacts. By the way, the automaton has asked me for lessons in airship maintenance. I said yes, but only because I’d hate to have to hunt down all those missing parts again.

  • Overloaded

    Rayden Storke

    The automaton stole the airship parts to fix a broken ride, but the parts wouldn’t fit. I’ve taken a look at the ride in question. Simple case of a jammed motor. We need a reverse commutator to fix it. Can you find one?

    Thanks! This reverse commutator should be all we need to get the motor running again. But, hmm. It’s not starting. Tell all the passengers to get off the ride. Ah! There’s the problem. The machinery was overloaded.

    Amusement Park

  • The Thief’s Excuse

    Rayden Storke

    Turns out our airship parts thief is an automaton. While I try to learn his motive, would you search for the gyroscope console? It’s a critical component. That rusty robot must’ve ditched it somewhere around here.

    Thanks! Without the gyroscope, the airship can’t achieve liftoff. As for the automaton, he’s admitted his guilt and apologized for the thefts. He said he wanted to use the stolen parts to repair a broken ride.

    Amusement Park

  • The Internal Climate

    Rayden Storke

    The airship’s copper cooling fans were also stolen. Keep your eyes peeled for them. The thief may have discovered they were less valuable than he initially thought and dumped them, like the other parts.

    Nice work finding those copper fans. Just as I thought, the culprit must’ve decided not to hang onto them, probably due to how heavy they are. But why steal something only to discard it? Wait, there he is! Hey you! Get back here!

    Amusement Park

  • Cargo Transportation Nuances

    Rayden Storke

    Whoever stole the airship parts is leaving behind strange footprints. Hey, check this out. There’s a two-stage joint over by the curb, the same kind used on the pressure lever of an airship’s cargo hold. Let’s have a look.

    Yes, this two-stage joint came from our airship, no doubt about it. I wonder why the thief took it. He doesn’t strike me as a mechanic, though, because this part is completely useless outside the airship.

    Amusement Park

  • Infinite Motion

    Rayden Storke

    Where do we begin looking for the thief? This whole park is one giant maze of rides and machinery. But, look over there. Did that piece lying on the ground come from a set of Möbius gears? Maybe the rest of the set is nearby. Let’s look around.

    Nice work! Those Möbius gears are the same ones that were stolen from the airship’s deckhouse. Stay on high alert. The thief may be close by. No telling what criminals will do when cornered.

    Amusement Park

  • A Sharp Shot

    Carlos Light

    Time to show this shooting gallery who’s boss. That teddy bear prize will be mine once I enhance my aim with a few artifacts. Can I borrow some?

    Your artifacts illuminated the hidden targets. They weren’t invisible, only transparent; still, the game was rigged all along. Now that the scam is exposed, the prize is rightfully ours.

  • A Unique Weapon

    Carlos Light

    That smug attendant doesn’t know who he’s dealing with. He hasn’t seen my custom pneumatic slingshot yet, which is designed specifically to dampen vibrations. But, where’d I put it? Can you help me out?

    You found it! Thanks. This slingshot features a hollow handle and adjustable band tension. It’s one of my finest creations! Never let me down when I was a kid, anyway.

    Amusement Park

  • Sharp Evidence

    Carlos Light

    Hmm. What if the targets are literally invisible? I would need special homing ammo to be able to hit them. We could craft bullets enhanced with berserker’s spikes. I may have brought some along with me. Can you look for them?

    Yes, these are the berserker’s spikes I need. They’re made from a custom alloy that doesn’t penetrate the target but clings to the outside. If there is trickery going on at the shooting gallery, we’ll catch the cheaters red-handed, and I’ll still win a prize.

    Amusement Park

  • Inner Calm

    Carlos Light

    The secret to winning a prize from the shooting gallery will be to stay calm, and this growing crowd isn’t helping. I have a Bracelet of Serenity that Loukia gave me in my tool bag. Would you get it for me?

    Excellent. This Bracelet of Serenity lowers the shooter’s heart rate and makes it easier to take slow, deep breaths, both of which improve accuracy. You’ll see what I mean soon enough.

    Amusement Park

  • Eagle Eye

    Carlos Light

    You can’t hit what you can’t see, and my eyesight isn’t what it used to be. That’s why I have an auto-aiming scope. It’s broken down for transport. Can you help me assemble it?

    Nice assembly skills! This auto-aiming scope could lock onto a mosquito flying through a patch of heavy fog... it’s a marvel of modern technology.

    Amusement Park

  • A Horizon Line

    Carlos Light

    To determine if the impossible shooting gallery is rigged or not, I need to account for all possible variables. Can you help me find my precision level? I can’t remember where I set it down.

    Thanks! This precision level checks if the shooting stand is tilted to throw off the shooter’s aim. The gallery might be using dirty tricks to avoid having to give away prizes.

    Amusement Park

  • A Servant of Destiny

    Sophia

    Fate may be shining its light on me, but something feels off. I’ve had fans follow me after concerts before, and I feel like someone’s been watching me ever since I told the Machine of Fate my birthday. Let’s use some artifacts to find out.

    The artifacts’ glow revealed an automaton who calls himself the Agent of Prophecy. This curious fellow has been carefully planting signs along our path to make me believe the Machine of Fate’s predictions were coming true! But why?

  • The Butterfly Effect

    Sophia

    The Machine of Fate’s prophecy seems to be coming true, a little too conveniently. But, oh, dearie, look at this butterfly! Such pretty colors. Could you gently catch it for me?

    Thank you for being so careful catching that beautiful butterfly. Butterflies represent positive transformation. The signs are everywhere, but I can’t shake the feeling someone’s messing with me.

    Amusement Park

  • Heads or Tails

    Sophia

    I’m trying to follow the prophecy closely and not miss any of fate’s symbols. I just found another one. I bought a souvenir and got an unusual coin with my change. And, this is how clumsy I am. I’ve already dropped it. Oops. Oh, where did it go?

    Thanks for finding my lucky seven coin! It brings good fortune to those who carry it on their person. All these signs in one day... but I wonder, what’s the catch?

    Amusement Park

  • A Taste of Wealth

    Sophia

    All this fate-hunting is making me hungry. Are those caramelized apples I smell? I wonder if that could be connected to the prophecy? Let’s try to find them.

    Oh, dearie! Have you noticed? These glossy, red apples are laid out in a figure-eight, which represents prosperity. Another symbol of fortune! That can’t be a coincidence.

    Amusement Park

  • A Symbol of Luck

    Sophia

    How can I be sure I’m not missing the signs fate is supposed to be revealing to me? Wait. What’s that? There’s something glowing in the grass over there. Looks like a horseshoe. Could that be a sign? Want to check it out?

    Incredible. You found the horseshoe of fortune! That’s not a normal horseshoe. It’s engraved with a four-leaf clover, making it twice as lucky as normal. Surely this means destiny is smiling on me.

    Amusement Park

  • A Prophecy of Grace

    Sophia

    I told the machine my birthday, so I should have my prophecy any minute now. Aww, nice! The machine dispensed the card, but... darn it! The wind blew it out of my hands. Can you get it for me?

    Thanks. This card shows the symbol of a four-leaf clover, and the message, "Luck follows you! Don’t miss the signs." A lovely prophecy. Let’s look for the signs and see where this fortune takes us!

    Amusement Park

  • A Solemn Welcome

    Rayden Storke

    I asked Vera Light to make a citizen’s badge as a welcome gift for Adi. This pendant will have special properties once we activate it. Can you lend me some artifacts?

    Your artifacts energized the badge, activating its built-in navigation system and homing beacon, so Adi doesn’t get lost while exploring the City. He’s going to have so much fun!

  • The Calm Before the Storm

    Rayden Storke

    We fixed the amusement park, stopped the quakes, and stabilized the Puppeteer’s mind. Unfortunately, we’re going to have to fight the Shadow to get his body back. The only question is: will the Order of the Five help us?

  • The Creator’s Treasure

    Rayden Storke

    We have all five pieces of the key. Now, we just need to combine them and present the completed key to the guardian; that’s the Puppeteer’s mechanical dog, over by the tent. Quick! Hand me some artifacts.

    It worked! The power of your artifacts merged the fragments into a single key. That ring the guardian dog is wearing has a keyhole. Well, if the key fits...

  • The Fifth Clue

    Kira Woodville

    We’re close to finding the last pieces of the key. The most recent message referred to "Long Ears." Could that mean a rabbit? Maybe of the stuffed variety? Let’s look around.

    Look how soft this stuffed bunny is. And sewn right under its heart is the final piece of the key, along with the note: "A four-legged friend will exchange the crystal for the key."

    Amusement Park

  • The Fourth Clue

    Mr. Black

    Hurry. The City is crumbling. We don’t have much time before the quakes reach the point of no return. The next key fragment will be revealed by an emerald? Hmm. That must mean "a pair of emerald glasses." Please locate them.

    You’ve found the emerald glasses. But how will they reveal the secret? I have an idea. I’ll put some ink developer on the lenses. It worked! Look at this message: "Only the heart of Long Ears is pure enough to guide you."

    Amusement Park

  • The Third Clue

    Adi

    My creator is waiting for us. Let’s find the rest of the key as quickly as possible. The second note mentions the "Everbloom." I think I know what that is. Can you find a mechanical flower?

    Yes, this is the mechanical flower we need. The petals were sealed, but they’ve opened with a little pressure. And what’s inside? Another piece of the key, and this message: "Look closely... the emerald will reveal a secret."

    Amusement Park

  • The Second Clue

    Rayden Storke

    The tremors are getting worse, and we still only have part of the key. The next clue mentions a graceful pas and beauty, right? That must refer to the ballerina puppet I saw earlier. Let’s check it out.

    Tricky little puppet, aren’t you? There was another piece of the key sewn into its tutu, and tucked beneath its pointe shoes, there was a note bearing the next clue: "The Everbloom is waiting for you."

    Amusement Park

  • The First Clue

    Kira Woodville

    The solution to this riddle will lead us to the crystal shard, and save the Puppeteer and the City from destruction. I know where the first of the five clues is hidden. It’s inside a toy mallet.

    Thanks. This is the toy mallet the Puppeteer tried to tell us about. There’s a hidden compartment inside the handle that holds a piece of a key, along with the following note: "The graceful pas of beauty will show the way."

    Amusement Park

  • An Internal Conflict

    Adi

    Now you know how the park ended up here. But the head controller is still malfunctioning. It’s locked in a power struggle with the Puppeteer’s mind, causing the earthquakes. We’ll need artifacts to get any closer.

    The controller is surrounded by a force field born of the mind-battle raging within. But your artifacts have opened a way through to the other side. I’ve recorded the Puppeteer’s final instructions. These will guide us in helping him.

  • A Sudden Salvation

    Adi

    Though the Puppeteer’s body was captured, his mind was not. They tried to destroy the park’s machinery afterward, but something stopped them from finishing the job. The damage pattern on that lantern tells the story. Have a look.

    This lantern cracked during the energy surge that transported the entire amusement park here, outside of the fog, exactly where the Puppeteer always dreamed it would reside.

    Amusement Park

  • An Unpredictable Activation

    Adi

    The Puppeteer couldn’t let the crystal fall into enemy hands. He could not surrender. So he made a desperate move by using the transistor key, and in doing so, made everything unravel into chaos. Find the key.

    This transistor key was meant to activate the park’s full defensive capabilities. But it wasn’t finished. Once activated, energy surged from the head controller and separated the Puppeteer’s consciousness from his body.

    Amusement Park

  • Binding Chains

    Adi

    The Puppeteer rushed to build adequate defenses that could protect the park’s head controller. But he ran out of time. The enemy came and placed their awful shackles upon us. Look. I still bear the marks.

    Feel how these shackles hum with dark energy? That was how the enemy suppressed our strength. In the end, the Puppeteer stood alone, without us to protect him. And they nearly captured our leader, but they failed.

    Amusement Park

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