Hidden City Walkthrough

Quest

These are the story/quests featured in Hidden City. There is a vast number of stories, and please note that the order and categories are unorganized, so it might be a bit difficult to navigate. Thank you for your understanding.

  • Medium's Rescue

    Detective

    Once I saw a ritual that can open any door when you draw out it's contour on a wall with chalk. We'll need cholk though.

    It's a good thing I took you under my wing! You're good! Okay... let's draw. Here. It's opening!

    Chapel Basement

  • The Invisible Door

    Detective

    Juliette's hiding from me because she's that young lady who has turned into an old lady! I hoped Martha will help me solve this puzzle. But I've been here one solid hour and still can't find the entrance to the Room of Fate. What an idiot! Do you see the door handle?!

    Great, we have the handle. Almost finished, buddy.

    Room of Fate

  • But who are they, after all?

    Valerie

    If those wanderers are harmless, maybe they could tell us something interesting? Or perhaps we could exchange something valuable with them... We should really talk to Martha.

    Red Wanderers? I haven't seen them for years; did they really come back? They are products of the Distortion energy and serve as executors of the City's will. The Wanderers appear when particularly powerful artifacts upset the natural balance of power in the City.

    Room of Fate

  • Message in the Watch

    Huntress

    Thank you, my friend. You've helped me again! Let's wind it up... Hmm, the hands are going in the opposite direction! Maybe if I shake it? Oh... It has another, secret window! I've never seen it before! Look, there's an inscription here but I can't make it out. It looks like random words. Maybe it's a code? The Deciphering Cube would be really handy right now. I've seen one at the Crash Site. Spirits trade with citizens there.

    Thank you! You're amazing! The inscription says, "Clocks are like hearts, beating out the rhythm of Life that opposes Death. M." What a strange inscription... but I know it means something, I know my father! It's probably related to what's going on in the City! Maybe we should ask Martha?! She's good with puzzles!

    Crash Site

  • Handyman

    Huntress

    Of course I'll give you my father's watch! Oh... it's stopped! Looks like it was damaged during my fight with the gargoyle. Oh no! This is my father's last memento! Please help me! Fix it!

    Great! Now my father's memory won't be forgotten!

    Red Rose Cafe

  • Wanderers

    Valerie

    Here he is - the mysterious Wanderer! See that figure with a red lantern moving to the City's centre? This red Wanderer is definitely not a ghost. He looks completely different... And he seems quite peaceful, although he doesn't let anyone get close to him! Maybe we should ask the Huntress about him?

    Your prudence does you honor - you haven't tried to contact them from the start! But I know nothing that could gladden you. The red wanderers are neither monsters nor ghosts, so I just give them a wide berth without taking any interest. They've never attacked anyone, so there's no reason to quarrel. It's just another oddity of the City... Try asking Martha, it'll be right up her street.

    City Hall

  • First Aid

    Huntress

    You did good by saving the cub from that gargoyle! But look at the horrible scratches on his back. The poor thing isn't even whining! I have to take him in and tend to him. Please, find something to treat his wounds and I'll stay with him and protect him! I think you'll be able to find a first-aid kit at the crash site! It's dark in there but you should be able to see the outline of a small case.

    Good job! He'll be back on his paws in no time.

    Crash Site

  • The ladykiller's franc

    Detective

    Somewhere in the fountain lies a franc dropped by Don Juan. His knowledge of a woman's heart will be useful. Let's find this coin.

    We got the coin, but I'm afraid it won't be enough. I have some doubts... Listen.

    Enchanted Ball

  • Alex

    Railroad Worker

    I saw the mysterious boy from the train. He was sitting on the platform playing with something. As soon as he noticed me, he ran away immediately, but his toy remained on the platform. Bring it to me, please.

    Airship Dock

  • Bronze Soldier

    Detective

    Juliette was scared by a strange boy on the train. I can't imagine how we haven't met him before? He may know what happened to the passengers! Look, there's a shining figurine lying near the wagon. I'm sure it belongs to the boy. Bring it here, while I calm Juliet down.

    Great. You found a bronze General. In my childhood I had similar toy soldiers: infantrymen, artillerymen, even a couple of mounted officers.

    Cards of Fate

  • Trial by Fear

    Martha

    Only one more artifact from Pandora's box left to find. It's a fuge metal spider who, when he feels a human aura next to him, comes alive and jumps at its victim. This spider causes the biggest fear in the mind of its victims and eats them while driving people insane. The trial by fear awaits you. You have to defeat the spider's magic without your spirit wavering. Find the last artifact.

    Now, when you passwd the trial by fear, the spider turned into metal again and could be safely touched it. We have all five terrible artifacts. I hope we were on time and can still save Isabelle.

    Collector's House

  • Ancient Totem

    Martha

    The next artifact from Pandora's box is a Scary totem. Don't let it peek into your soul or dark forces will seize power over you. Find the totem and be very careful.

    Filthy pagan idol. The malice and hatred emanating from him makes even the astral plane's colours bleak.

    Station

  • Ugly Mask

    Martha

    The searching ritual with the bat's poison made the mask visible for human eyes. Quickly, find it before it causes new troubles for the City.

    You see, the expression of horror on the mask is the same as on Isabelle's face. But this might be the only similarity. This mask is horrendous.

    Crash Site

  • Poisonous Guard

    Martha

    My encyclopedia says that one of the strongest artifacts from Pandora's box is the Lamenting Mask. With my astral sight I see that it's safely hidden and being guarded by a poisonous bat, which is also one of the box's creations. Without its poison we won't ever find the mask. Find a poisonous bat.

    You brought a bat? Be careful. Don't let it bite you or I'll have to save you, too.

    Crystals

  • Super Precise Task

    Conductor

    The main City Clock can't be going backwards! This will break the law of the City's equilibrium! Go find Frau Huntress! But hurry! She has the super precise Swiss watch of her father! We have to restore the time balance before we all go mad in here!

    Thank you for the visit, my dear friend, but I'm a bit busy now!

    Room of Fate

  • Facts are Facts

    Conductor

    I'm afraid to sort through the ticket list records and discover the Mistress's involvement in Jul's ageing. We need a Developing Solution! Nothing can hide from it, even if you delete it! The last one I saw was in City Hall!

    A-ha, here! Martha on Tuesday, the Detective yesterday evening. No, I didn't issue a ticket for the Mistress. I've heard she'd turn her butler into a harlot just for spilling some coffee. But to mess with the whole city, don't you think its a bit much? Especially since I can't remember the last time I saw her. Something is definitely wrong with the City! But I doubt it's because of the Mistress!

    City Hall

  • Hypothesis

    Conductor

    Okay... Maybe the now aged Juliette and my flask of grape juice is the work of the Manor Mistress? Bring me the ticket list. If the Mistress is back for real, it won't go unnoticed by me.

    A-ha, here it is.

    Station

  • The Riddle Begins

    Juliette

    Can I count on you? What happened to me... This ageing pill is the work of my Mistress, I'm sure of it! She's punishing me for my beauty! The Mistress has long been harassing me. Please, help me, my friend! I have no one else to turn to! Please, ask the Conductor if my Mistress has returned to the City yet. I will plead and beg to discover what she wants in return for reversing this old age. But please, don't take the Detective!

    Oh, it's you... Nothing seems to happen around here without you sniffing around. Can't you see I'm busy?

    Station

  • Strange Phenomenon

    Detective

    I thought only detectives from books skulk around in corridors? But it turns out this is a disease. Juliette's room is empty and she hasn't spoken to her friends! This really worries me. You're my last hope! She was last seen at the Monor House Gate! Look! You have a gift for finding hidden things, even at night!

    No! Don't look... I look awful! Time's the best cure but it seems I was mistakenly given a fuge dose!

    Manor House Gate

  • Lost Clutch Bag

    Conductor

    We already found four bags from lost baggage. Only the fifth one is left. I vaguely remember that there was a gorgeous clutch bag the size of an evening bag. Something tells me that it's still at the Station. We just need to lok thoroughly in all suitable drawers and shelves. Can you do it?

    Yes, this is the clutch bag. See how pretty it is? One day, Detective wanted to take it as a gift for Juliette but I didn't let him. Who knows, I might need it. I mean, Valerie's birthday is coming soon.

    Station

  • Herb Storage

    Conductor

    Bad news - we still haven't found the artifact for Isabelle, but the good news is that the searching area is gettin smaller. Only two bags from lost baggage left! I know the exact location of one of them. I remembered that Martha once asked me to give her an old suitcase from the lost baggage so she can store her dried herbs. I thought that, since no one needs it, she could have it. Hurry, let's visit her.

    We have the suitcase but there's nothing in it but bits of dried plants. No wonder - if there was a powerful artifact, Martha would have surely known about it long ago.

    Room of Fate

  • Asylum for Boggarts

    Conductor

    Boggarts have made a cosy nook inside the hat box, you say? And when you opened it, they flew all over the City? It would be great if they stopped stealing from everyone.

    City Hall

  • Tears of Fear

    Isabelle

    I don't know what's going on with me. It all started with a cloudy mirror that the boggarts dragged in from somewhere. I was careless and glanced at it. Something terrible looked back at me through the blurry glass. Since then my soul has been seized by terror. I'm certain I put the mirror somewhere around here but tears obscure my vision and I can't find it. Maybe I should look in the mirror once more and it will all stop. Please, help me find this mirror.

    Let's look in it again. Oh, how horrible! What's happening to me? I'm vanishing. Please, talk to Martha, she'll know how to help me.

    Cards of Fate

  • Station Burglar

    Conductor

    I can't spend the whole day guarding lost bags at the Station. After all, I'm a Conductor, not a guardian. And with so many anomalies around, things go missing in the City from time to time. For instance, there was a small handbag with a shiny clasp among the lost baggage. What do you think? That one day the Poltergeist just took a shine to it? Martha lured him into the Room of Fate but the handbag vanished along with him. Maybe that amulet was in it?

    I bet my flask that Martha didn't even notice that bag. Not with all the junk lying around her place. But it's all for naught - the bag is empty. There's no hint of the artifact we're looking for.

    Room of Fate

  • New Investigation

    Mr. Black

    I'm ready to give you all the information I have about this Jacob if you'll help me with the investigation. Want to know exactly what happended here? I'll tell you, but first I'll check everything again. The post office is safe, but extra caution won't hurt. Let's close all the windows to avoid spreading rumors around the City...

    A newspaper? Where did it come from? Damn it, how did journalists already sniff it out? Your search abilities are amazing! I'll find a way to put them to work. For now, let's read the article.

    Post Office

  • Fifth Question

    Mr. Black

    Your evidence looks convincing, but it's not enough. We need to make sure the title of Mystery Solver isn't just empty words. If you are chosen by the City, it will reveal information that nobody knows to only you! Where is the Collector now? Where did he go?

    There are two dials on this watch, each showing a different time. The watch surely belongs to the Collector, but what does it mean?

    Post Office

  • Elegant Perfection

    Martha

    The last item that allowed me to make the box for my memories was a shell. I chose it because nature created the shell on the basis of a perfect logarithmic spiral. Anyone who moves along this spiral will always maintain a constant perspective on the centre of their motion, just as the box contains its contents despite all the passing years.

    Oh, thank you! You found the shell. Its whorls correspond to one another in a proportion known as the "golden mean". This is the last constituent element I need to recreate the box containing my memories. Now I can finally learn what happened in the House with Red Windows and what became of my Erin! I can't believe that this mystery is about to be solved!

    Room of Fate

  • Eternal Connection

    Valerie

    Now we just have to find two more items to get the box containing Martha's memories about the time she spent in the House with Red Windows. I think one of the items could easily be a symbol of infinity. It looks like a figure eight, but on its side. Could you try to find it?

    Wow! Eternity in the shape of a snake biting its own tail. I've read that it's a symbol of an endless process called Uroboros. Hey, that's also what Martha called her python! That's funny...

    Room of Fate

  • Fourth Question

    Mr. Black

    You answered my questions cleverly, but don't think it's enough to vindicate you. It's very convenient to blame the Collector - since he's not here to protest. I wonder how you're connected to him? He disappeared many years ago. Do you have an answer to that?

    A mechanical heart? It looks like another of the Collector's inventions. Look, there's a letter in the spot where you found the heart. Let's read it.

    Post Office

  • Third Question

    Mr. Black

    I'm inclined to think you're telling the truth and that you really are the Mystery Solver. But I still have questions. So, you sent the signal using the slot machines. But how did it overcome the fog? For a signal to reach the Upper City, there must be a receiver...

    So this spotlight received the signal from your part of the City and transmitted it to us? There's the Collector's mark on it! No wonder the signal was able to overcome the fog.

    Post Office

  • Expert Recommendation

    Conductor

    I heard you're collecting unbelievable items in order to open a box containing Martha's memories. Is that true? Try to find a Klein Bottle. Its surface never ends. You can only see it in four-dimensional space, of course, so to the naked eye it just looks like a bottle with two extra openings at the bottom and on the side. Why are you looking at me like that? I just know a lot about bottles, okay!

    Congratulations you found the Klein Bottle! Its internal and external sides are the same. A fly crawling along its surface could get to the inside from the outside without going from one surface to another. I'm glad this thing turned out to be what you needed. I'm always happy to help.

    Room of Fate

  • Two in One

    Detective

    Martha disassembled the box in which her memories where stored into impossible mathematical doodads. I'm no expert when it comes to this stuff, but I'm familiar with the Mobius strip. You know, that thingy that looks like a twisty... strip. Try to find the Mobius Strip, buddy.

    Great job, pal, that's just what we need! The Mobius Strip! It only has a single endless surface, and if you move along it you can get from the top ot the strip to the bottom. Look, even if you crumple the strip up, it doesn't lose its characteristics. It remains one-sided, unending, doubly connected and non-directional.

    Room of Fate

  • Illusionary Figure

    Martha

    The box in which my memories are stored cannot be found on the astral plane or in the real world. The Collector and I disassembled it into its constituent elements in order to give it greater protection. These elements appear as paradoxical mathematical objects, which you'll have to find. The box cannot be seen or touched, and yet it still exists. It has the properties of an impossible object. That's why the first element is an Escher Cube. Find it.

    Congratulations, you found the Escher Cube! It cannot be created. It exists only as a drawing and represents nothing more than an illusion. Just like the box containing my lost memories...

    Room of Fate

  • Second Question

    Mr. Black

    The airship mission was triggered by a special signal that reached us through the fog. But where did it come from? Miss Woodville claims a slot machine is involved. But in the Upper City, all of them have been out of order for a while. Can you prove you have a working slot machine?

    This token seems familiar... You get these by wining games in the slot machines near City Hall. I haven't been there in such a long time. There's a date of issue on the back of the token; it coincides with the date we received the signal.

    Post Office

  • First Question

    Mr. Black

    Judging by the stamp, this Boarding Pass isn't from our part of the City. It's from the Dock located near City Hall. So you were there during the theft?

    Post Office

  • Help needed

    Detective

    I'm in a difficult situation and, as you know, City Hall sometimes gives clues in times like these. This time is very important for me. I'm always thinking about Juliette and can't concentrate on anything else, but I can't get close to her at all. I thought City Hall might know what I should do. I should look for any kind of clue there.

    The note says a coin from the fountain should help. That's absurd. Which coin, from which fountain? Oh... the dry fountain near the broken statue. The huntress said you were a pro at finding them.

    Diggers' Stash

  • Chrome-Plated Stand

    Juliette

    The last item in the Shaving Kit is the Brush Stand. Please find it for me.

    The stand is made of expensive gold and silver. What a beautiful item.

    Santa's Workshop

  • Shaving Brush

    Juliette

    Another couple of items are needed to make the present into a full set. Have you guessed already? A Shaving Brush, of course. A very, very soft one.

    Amazing! A Shaving Brush that even comes with its own handmade leather case! There are some instructions here... Let's have a read. "This shaving brush has been made by hand from the highest quality badger hair. After shaving, the brush must be washed in water, shaken out and put to dry, hair downwards, onto the stand."

    Crystals

  • Room Full of Treasure

    Cardsharp

    I'm sure the old Mayor is panicking for no reason, as always. I get the feeling the only thing waiting for us in that treasure is riches. Besides, we need to hurry and find the most valuable pieces before the other City residents beat us to it.

    The priceless amulet is a valuable find. Have you noticed the walls of the cave? There's an inscription: "The guiding star will open the path to untold treasure and glory to the conqueror of the five seas." And underneath there's something like an altar with recesses and a faded note.

    Pirate Treasure

  • The Master's Trump Card

    Detective

    Hey, I never knew Martha managed to come to the City of Shadows with the help of Harry Houdini, the illusionist who could free himself from handcuffs without a key! It seems they have some connection to Martha's past, and this is the last item we need to save her. Find Houdini's Handcuffs, buddy.

    You've found Houdini's Handcuffs! They're really heavy. I can't imagine how he took them off while hanging upside-down beneath the roof of a skyscraper, at the bottom of a river, or especially in the barrel of a cannon with a lit fuse! I wouldn't be suprised if Houdini was also a wizard... but let's hurry and try to find Martha. We're just a step away from summoning the Medium's Key and bringing her soul back from the astral plane!

    Room of Fate

  • Business Approach

    Isabelle

    I'm so glad to see you. I really need your help. The thing is, I'm so busy right now. I'm swamped with work and there's only 24 hours in a day. I'm behind with positively everything. I hear that in the lost baggage section at the Station, in one of the bags, is a hint to the whereabouts of a very valuable artifact. One that helps you keep up with everything. I don't know what it means exactly... maybe it makes the day longer or stops time, but I really need this artifact. Help me find the lost baggage first.

    It's a fine traveling bag, but there's no artifacts inside. I'm certain it's in one of these bags. The Boggarts were the ones who told me about it, and those beasts are always the first to know about everything. According to them, there were five bags in the lost baggage section and you've only found one. Where are the rest?

    Station

  • Mr.Black

    First Question

    Miss Woodville has vouched that she kept you in sight the whole time. But I need more evidence. I must make sure that you're the person you claim to be and aren't connected with any of the City's enemies. The night before last, there was a theft in my ?ity. Where were you at that time? I'll need proof to confirm your answer.

    Post Office

  • Worldwide Recognition

    Juliette

    I once saw a photograph of Martha on a stage. I noticed her brooch - it was the symbol of her recognition as Martha the Most Powerful. This is avery important part of her past. It will help us summon the Medium's Key, the last key we need to save Martha from oblivion. Mon ami please find that brooch!

    Mon ami, thank you for finding Martha's brooch. It's so beautiful! This sapphire eye in a diamond frame is one of the symbols and pillars of her life, a reflection of her fame and universal recognition. This valuable charm will be a worthy contribution to the Medium's Key we need to bring Martha back to life!

    Room of Fate

  • Protect the Heart

    Huntress

    Mein Freund, you deserve to be called the Mystery Solver. However, the damaged anti-fog shield puts you at risk during your flight on the airship. To protect yourself, look for a special amulet called the Helmet of Terror.

    The Helmet of Terror Amulet is adorned with a sign that the Vikings used before battle. It will protect you from your gratest enemy: fear.

    Airship Dock

  • Protect the Body

    Cardsharp

    I'm disappointed that the City didn't choose me as the Mystery Solver... Oh well. He who risks less lives longer. I advise you to find a falcon-shaped amulet for protection during the flight. I could lend you mine, but I lost it somewhere. Will you look for it?

    The Falcon with Shen Ring will protect you from death. Ancient pharaohs used it as a guardian of the body and soul. I never got to teset its effecitiveness, and I hope you won't get to either.

    Airship Dock

  • Protect the Soul

    Adeline Svensson

    You're going to the Upper City? Wow! One sensation after another, my readers will be dlighted! I'm going to write an article about you. But first let's protect you during the flight. You will need an eye-shaped amulet called a nazar bonjuk.

    The nazar bonjuku looks simple, but I've aleardy seen it harness great power in the City. This amulet protects from otherworldly evil. You'll definitely need it.

    Airship Dock

  • Protect the Memory

    Mayor

    We need to protect your memory during the flight, since you not only turned out to be the Mystery Solver, but also agreed to go with Rayden. It's good that the City has given us many artifacts. One of them is Mnemosyne's Chalice. I've seen it nearby. Could you find it?

    Mnemosyne's Chalice contains the water of eternal memory from the ancient goddess's spring. It will protect your mind. I'll give the chalice to Martha so she can enhance its effect.

    Airship Dock

  • Protect the Focus

    Martha

    The airship was protected with devices based on the Collector's blueprints. We can't fix the anti-fog headlamps, but we'll try to use something our part of the City is good at. We can protect you from the fog with the help of magic. Bring me a Mudra: a protective palm-shaped amulet.

    A mudra is a simple but reliable amulet. It will protect you from losing your focus. I'll enhance its effect so that it can resist the fog.

    Airship Dock

  • Protection of the Sun

    Valerie

    According to Martha, trolls are very dangerous and cunning. Before you leave for the Troll Market, ask yourself whether your heart is pure. Will you be able to resist the temptation that awaits behind this door?

    What a bizarre place! It's as if we're in an abandoned library - there are bookshelves and scrolls everywhere. In the niches, where the books used to be, there are now shops! Look at all the artifacts! Odd clocks, wondrous lamps, candles, wands, sweets like in an Asian market! And a real tree of stone with a living heart made of amber! But where are the trolls? Why is there no one behind the counters?

    Troll Market

  • Detective awaits

    Huntress

    Listen, while I was reshing here, I sawa Detective near City Hall. He told me he has something important to taok to you about. But be careful, I saw several werewolves on nearby strests and they were fighting with each other for a bunch of lock picks. Of course, werewolves are not very bright but they're bright enough to figure out lock picks. And can you imagine werewolves coming and going as they please into any house? So, if you were going to fight them anyway, take those picks from them.

    Hi, I'm glad you came. Remember you helped me meet with Juliette? You know my feelings so I want to talk to you specifically.

    Crash Site

  • The shilling of accuracy

    Huntress

    I already came here several times to find it with no success. But tonight I felt sure Kipling's shilling would be mine. Now I've seen you I'm even more convinced. Your talents may attract the shilling to us - would you mind trying?

    Yes, that's it! Heh, town monsters, beware! No one can oppose the Huntress equipped with Kipling's shilling of accuracy!

    Manor House Gate

  • First-aid kit for Huntress

    Huntress

    I barely made it here. I twisted my ankle when the werewolves chased me from the dungeion. The first-aid kit from the plance crash would come in handy but I can hardly walk. Will you help me?

    Let me take some medicine and bandage my feet, then I'll tell you why I came.

    Airship Dock

  • Game Mystery Solver

    Cardsharp

    You think only a great mage or a bigwig could be the Mystery Solver? Think again! I'm sure that luck will play a bigger role in saving the City than magic. And who does luck favor? Ask my lucky deck!

    My lucky deck will lead me to success, mark my words. I'll easily save the Upper City... if they give me a decent reward.

    Airship Dock

  • Spell Mystery Solver

    Mistress

    This girl, Kira, is right. The words "Mystery Solver" clearly point to a mage. Me! You need proof? Take my Magic Detector. With a single touch of this glove, I can see whether a person has a magical gift or not. That's what I call mystery solving! Get my detector!

    Excellent! Forget about the ritual. It's obvious that I'm the one the residents of the Upper City are waiting for. But will I decide to go and help them...?

    Airship Dock

  • Human Mystery Solver

    Rayden Storke

    I talked with your partner, the Detective, for a bit and he looks like a suitable candidate for the title of Mystery Solver. Do you think he'll agree to provide a personal item for the magic ritual? For example, that special revolver he told me so much about.

    This revolver doesn't just scare criminals, it can also stop a monster. It looks magical... It has an engraving that reads: "Spartk." This must be its name.

    Airship Dock

  • Magic Mystery Solver

    Kira Woodville

    The Mystery Solver could be anyone. But I think it's someone who has knowledge inaccessible to the Upper City. As a mage, your medium Martha can do things that no one back home is capable of. Her Crystal Ball will prove that she is the Mystery Solver.

    With her Crystal Ball, Martha lays claim to the title of Mystery Solver. But will she agree to come with us? Or will I have to...? Anyway, let's keep looking.

    Airship Dock

  • City Mystery Solver

    Rayden Storke

    The City's future lies in the hands of the Mystery Solver. But this title could apply to anyone! Your mages are ready to invoke the powers of the City to find who the Mystery Solver is. To do this, they need something belonging to those who want to claim the title. The Mayor is the most obvious candidate. He knows everything about the City. Can you bring me proof of that?

    This is the map of the Upper City, where we came from! The Mayor must have saved it because he thought it could still be useful.

    Airship Dock

  • Straightening Tool

    Juliette

    I read somewhere that the razor must be sharpened. Special strops are needed to do this.

    That's the right belt! It's made out of specially cured ox leather. I'm forever in your debt.

    Red Rose Cafe

  • Razor Case

    Juliette

    This sort of razor really must have an exquisite case. One that is nice to just hold in your hands?

    Yes, this case was made by a real master. It's a work of art.

    Organ Room

  • Sharp Gift

    Juliette

    Bonjour. I have a little free time today and I came to ask you something. Do you think it will be okay if I give some men's accessories to the Detective? Maybe some shaving accessories. The Detective has been so nice to me and even gave me flowers recently. They were really beautiful. The Mistress was green with envy when she saw them. Please tell me, will you help? Imagine me giving the Detective an exquisite shaving kit. Could you please help me find the best razor in the City?

    What a well crafted razor! Did you know that these razors are handmade in my beloved France? It's so sharp that you could cut a piece of dust in two!

    Angel Statue

  • Ribbon in Her Hair

    Isabelle

    The final touch on the Huntress's dance outfit is a decorative Red Ribbon with something written on it. I don't know where to search for such an item.

    You managed to find the ribbon. It's fire-red like the blood of the werewolves' victims. You're such a talented Discoverer!

    Collector's House

  • Chic Stilettos

    Isabelle

    In her dream, the Huntress was always wearing a pair of red high heels. They'll be easy to find.

    I can't imagine the Huntress wearing high heels. Boots, moccasins, barefuuto, sure, but never high heels.

    Red Rose Cafe

  • Red Fan

    Isabelle

    Another recurring detail of the Huntress's dream - she's always holding a hand fan. It's red too, of course. Bring it, if you could be so kind.

    I was right - both the signet ring and the fan are both hand-made and of a high quality. I wouldn't mind meeting the craftsman who made these fine things.

    Crystals

  • Sinister Trinket

    Isabelle

    The Huntress also said that she's always wearing a ring with a werewolf's head on it in her dream. Please find it.

    It looks like the signet ring was hand-made. It looks nice. Where did the werewolves find it, I wonder?

    Angel Statue

  • Scarlet Velvet

    Isabelle

    We need to gather up the things from the Huntress's dream in which she dances with the werewolf leader. She remembers what they look like, and when we find them, we'll know where the monsters have hidden their mirror. The Huntress always sees the same pair of Red Gloves on her hands. Find them.

    What fashionable velvet gloves! Why do the werewolves summon such thoughts?

    Crystals

  • Essential Pomegranate

    Alex

    Unlike some, I think that you sometimes have to take care of yourself instead of others. How do you feel about pomegranates? They're ripe, juicy and full of vitamins... We don't know what surprises the City has in store for us, but a Pomegranate and its juice will always come in handy. Will you find one?

    There we go. I hope Edward doesn't like this Pomegranate. Then we can eat it instead.

    Cards of Fate

  • Juicy Kiwi

    Alex

    I suggest we help Valerie choose some fruit for Eddie. The first thing that comes to mind is a Kiwi. He's sure to love this sweet fruit. Could you bring some?

    Don't worry about the kiwi's green colour. There's a sweet surprise at its core.

    Angel Statue

  • Vitamin-Rich Citrus

    Valerie

    For edward to stay healthy, he needs vitamins every day - so I make him freshly squeezed orange juice. But I've run out of oranges. Can you bring some?

    Don't you just love fresh orange juice? Then I'll have to make you eat at least on orange before breakfast.

    Crystals

  • Sweet Strawberries

    Valerie

    Edward can't just eat Cherries all day. He needs something sweet. Strawberries, for example. Can you find some fresh ones?

    Wow, such ripe and sweet Strawberries. I might even add some to my ice cream.

    Red Rose Cafe

  • Ripe Cherries

    Valerie

    It's a little awkward to talk about, but nobody has treated my Edward to something tasty for a long time. He really likes fruit, as long as it's fresh and ripe. Bring me some Cherries and I'll show you how he eats them.

    Did you see? Edward doesn't eat the cherry pip, he throws it away.

    Crystals

  • The Dead Man's Cache

    Detective

    What would I do if I had something to hide? I'd use the skeleton as a marker. He's looking forward, and his legs are straight. But there are no symbols ahead of him of behind him. Although... our skeleton friend is missing a hand. I think if we find the hand, we'll find the cache as well!

    The skelton's hand is pointing towards the wall where cells with some kind of symbols are clearly visible. This must be the cache. Now there's nothing left to do but open it.

    City Hall

  • A Secret Message

    Detective

    If this basement under the Chapel is linked to the Mster, and the Master worked with temporal disruptions, then maybe we should look at it ghrough the Lens of Time. The Master, like any talented scientist, had something to hide, especially from strangers! Take a good look at this tablet. I feel it wasn't always so smooth.

    Success! I remember the sign drawn on this tablet well! It's the Sumerian symbol we saw in the musical cache in the Organ! Why is it only visible in the past?

    Station

  • The Master Again

    Detective

    This picture of an hourglass really scares me. Games with time again? Is it the mysterious Master from the case with the Organ? I suspect this basement is connected to him somehow as well. But any accusation must be grounded strictly on clear evidence. Find evidence in the Chapel Basement!

    What do we have here? What luck! This is the Lens of Time Diagram! And it has the Master's initial on it - the letter M. The same as on the Station Clock and on the Organ itself! Now we have proof that all these incredible things belong to him.

    Red Rose Cafe

  • The cent of straightforwardness

    Alex

    My investigation isn't progressing and it makes me think of Sam Spade, the great private detective. Have you heard of him? There's a famous book about him, "The Maltese Falcon". He was always so straightforward and got what he wanted. This is something I lack. I'm always dealing with my own past and I get lost in a maze of memories. The Medium said there's a one cent coin that Sam Spade dropped when he visited the City once. I'd love to have it.

    My desire to settle my past in increasing. My self-confidence grows, too, and it feels like I've grown in height and my shoulders straighten by themselves. I've even remembered something from my past life! I have to check it out; see you later.

    Diggers' Stash

  • The yuan of bravery

    Valerie

    I lack confidence and leadership skills. I am, to put it one way, too obedient. In this fountain was a Yuan coin thrown in by the Chinese Heaven Emperor when he passed through the City. That Yuan was charged with some of the emperor's authority and self-confidence. Can you find it for me?

    Is it the same coin? I have to hold it... Hmm, I don't fell anything. But if I put it in my pocket I'm sur it will work! Ah, I think I feel myself becoming braver! Or not... I feel it... Yes, I bet it works! Give me three dozen werewolves, I will beat them all! Okay, now to visit the Conductor, he accused me of being meek. Time to show him!

    Manor House Gate

  • Sounds From Afar

    Cardsharp

    We've found four instruments. Only one more left, but which one? What's that sound? I bet my top hat, it's a harmonica! This is the last instrument. Hurry, bring it here.

    You won't believe it but this harmonica is mine. Well, not completely mine. I won it and then gambled it away again to the conductor. I bet the drunkard lost it.

    City Hall

  • Crying Zurna

    Cardsharp

    Three out of five instruments - not so shabby at all, my friend. While you were away, I talked to the Mayor a bit and he told me that he saw a crying zurna in the City just fifty years ago. I have no idea what a zurnais, but the Mayor is sure it's what we need.

    So this is a zurna? Well, I'll take your word for it. But let's speed up our efforts, I'm not feeling too well.

    Organ Room

  • Hourglass Coins

    Detective

    There's a strange red light coming from this flashlight! Well, as a treasure hunter, Cardsharp is certainly indispensable but it's just as I thought - we're not dealing with a Diggers Cache here. Hm... Look at these gold coins scatered on the Chapel's floor! Something isn't quite right with them!

    All the coins have hourglasses imprinted on them! But hourglasses or not, the coins are one-hundred percent gold!

    Collector's House

  • Lute

    Cardsharp

    We're getting closer to saving me, colleague. We already have a harp and bagpipes. Let's keep searching. I distinctly remember that, while looking for a guitar for Alex, Valerie found an antique lute somewhere. But he was not happy with it, as always, and threw it out. It would be good to find it.

    You name it, the City has got it. Even lutes. Only Tournament invitations are hard to come by.

    Cards of Fate

  • Mystery of Origin

    Cardsharp

    We found the shadow harp. Do you have any ideas what to look for next? I was thinking that maybe we should search for bagpipes. I remember the Conductor mentioned seeing some in the City.

    Bagpipes are an instrument from Scotland, right. Did you know that some of Conductor's ancestors were Scottish? Maybe his love for whiskey is hereditary?

    Organ Room

  • Grave Peril

    Cardsharp

    I'm so lucky to meet you today, colleague. I have some delicate business to discuss. You see, yesterday I met a stranger and he asked to play me for an invitation to a Card Tournament against my living time. How could I refuse? I have tons of time and invitations are so rare. But he cheated me! Now the sand grains of my life are inexorably trickling through the Time Clock. Poor Cardsharp can only be saved if you turn this clock upside down at the last possible moment. Everyone knows that the clock is somewhere in the Organ Room and only the music of five shadow musical items can help find it. But I have no idea where to look for them. Although, I did see a ghostly harp somewhere in the City recently. Find it to begin with.

    You found the harp. Please, find the other four instruments quickly to save my young life.

    Red Rose Cafe

  • The Magnificence of India

    Martha

    Another one of my friends is from India. She's mild-mannered and doesn't say much. I think she'd very much like to see an illustration of the Taj Mahal on her plate. Can you find one like that?

    What a wonderful illustration! Someone put their soul into it. Depicting the Taj Mahal in a more beautiful way would be impossible.

    Airship Dock

  • An English Clock

    Martha

    Another friend in my circle of mediums is a prim Englishwoman. We need to find her a plate with an illustration of her beloved Big Ben.

    So many times I've had to listen to the same story about this clock. She wanted us to set our watches by Big Ben. What can you do? It's the English way.

    Hall of Weddings

  • Broken Protection

    Kira Woodville

    I helped Rayden hide the information. That was a good decision, considering how dangerous it is to fly through the fog. Just as we feared, the fog got into the cabin and made us forget everything. But I remember Rayden marking something on one of the anti-fog headlamps. Where is it?

    The headlamps, designed to be anti-fog lamps, protected the airship. But they broke. However, here is Rayden's mark. It points to the information cache.

    Airship Dock

  • Incoming Danger

    Mayor

    I really don't like what Rayden is saying about the City. But we can only discover what happened if we find the cache of records. Bring Rayden the next item that leads to the cache: an indicator. It shows how strong the fog is.

    So the main trouble in the other part of the City is a dense and dangerous fog. Is that why they came here? We can't say for sure yet. We need to find the information cache.

    Airship Dock

  • Uninterrupted Power

    Rayden Storke

    We're on the right track to finding the information cache. Each item we find brings back more memories. The fog grew more dangerous and started to appear in the City during the day as well. We fought it by making artifacts. But they consumed a lot of energy... A Power Source is the next clue! Find it.

    This Power Source donesn't seem to be working. But it has a mark that indicates the next item leading to the information cache.

    Airship Dock

  • Light in the Fog

    Rayden Storke

    I seem to recall something... The curfew was imposed because of the fog. Volunteers would patrol the borders to make sure no one got lost. I was one of them. I had a special bracelet with a red light. This bracelet it the next clue on our way to the information cache! Please find it.

    See how the bracelet glows? This makes it clearly visible in the fog. I would wear it to avoid getting lost. And there were others with me...

    Airship Dock

  • Time to Hide

    Rayden Storke

    I do remember hiding some information on the airship. Now that the fog has entered the cabin and damaged our memories, the cache will help us. I've personally selected the symbolic items that will lead us to the cache. I remember the first item, it's a radio. It helped me in my work... Find this Radio Receiver.

    The radio would announce curfew in the City. Look, there's a red dot on it. It should point us to the next item that leads to the cache.

    Airship Dock

  • Sphinx in the Sand

    Martha

    One of my medium friends in from Egypt. I doubt I even need to give you any clues for this one. A plate with the image of a Sphinx is an irresistible lure.

    You know, I saw the Sphinx when I visited Egypt. The illustration on the plate is a very good likeness.

    Airship Dock

  • An Italian View

    Martha

    I've already thought of a way to designate their places. I won't be putting down any place cards as this isn't a banquet. I want to lay the table with cake plates, and each of them will have a picture on it, a symbol of a country. For my Italian friend, I need to find a dish showing the Colosseum.

    The illustration on thie plate reminds me of unfulfilled dreams. I always wanted to visit Italy and see the Leaning Tower of Pisa, the Colosseum... Believe it or not, I never once visited there in all these years.

    Enchanted Ball

  • Diggers Or Not

    Detective

    Cardsharp thinks this is another Diggers' Cache but I doubt it. We need to go and take a look! If Diggers are really involved, then we might find some of their things, say, a flashlight for underground work.

    Yes, we found a flashlight, certainly, but it doesn't look like a diggers' flashlight at all. Those are rudely made and filthy, convered with dirt and soot. This one is more like another piece of lab equipment, what with its constant eerie red glow.

    Angel Statue

  • Where's The Coffee?

    Conductor

    Since we're in a cafe, would you bring me a mug of coffee? Refreshing yourself before such a serious matter won't do any harm. Besides, after a shot of caffeine I grasp things better...

    Thank you.

    Crystals

  • The Tastiest Cocktail

    Conductor

    We're almost there. We have four liquors already. Valerie confessed to me once that she hadn't tried anything tastier than a "Werewolf's Blood" cocktail. So find it fast.

    A great cocktail, but I still prefer pure whiskey. Even if it's not on the rocks.

    Manor House Gate

  • Formula To a Successful Game

    Conductor

    Cardsharp's favorite liquor? It's easy to guess... For an avid gambler, it's whiskey on the rocks. Find me a good single malt.

    A good whiskey in an essential component of "The Bartender's Nightmare".

    Station

  • The Memory of Magic

    Martha

    Rayden Storke's box contained many ordinary things, but also things filled with magic: I can feel the echoes of their power. I can tell you where an artifact came from just by looking at it. Find the artifact and I'll do the rest.

    The artifact you found is a tru Erzgamma star. It has protective properties. Could the airship have come from a city with magic?

    Airship Dock

  • The Memory of the Residents

    Kira Woodville

    Not being able to remember your past is very unsettling. I don't know where i came from or if someone is waiting for me... Sometimes I get these flashbaacks... I remember how I insisted on taking an Address Book with us. Help me find it.

    There are only a few names here! I guess our city isn't very big. I think I'm starting to remember... A cipher. I'll keep the book for now.

    Airship Dock

  • The Memory of a Message

    Mayor

    I really want to know where the airship came from. It's unfortunate that the passengers lost their memory because of the fog. We need to help them remember everything. What would I do if I had appointed someone an ambassador...? Entrust them with a Sealed Message, of course! Could you look for something like that?

    Here it is, a message with an official seal! What a stack of envelopes! Surely one of them must have the information we need.

    Airship Dock

  • Protective Seal

    Mayor

    Five inventors living in the City offered salvation from Heartless. They created a protection artifact - a Flaming Skull combining the power of the other five skulls: gold, crystal, bronze, glass and platinum. They were also made in the form of skulls in order to frighten away particularly curious individuals. Hurry up and find the Platinum Skull before Heartless begins to cause more trouble!

    We are fortunate. The Platinum Skull is the final piece we need. In the past, when the inventors captured Heartless, they were not able to destroy him, so they sealed him in an underground trap. The Flaming Skull has faithfully guarded the entrance, scaring away outsiders and denying Heartless an escape to freedom.

    Crash Site

  • Monsters on the Loose

    Mayor

    One day a wanderer named Heartless appeared in the City. He truly didn't have a heart when he awakened within people the urges for robbery, violence and murder. And now he's free again! You must quickly find five protection skulls before the monster has a chance to cause more trouble. Quickly search for the Glass Skull.

    The Glass Skull, you have found it! Our chances of fixing the situation are getting better. Ever since Heartless appeared in the City, many residents have turned into cold-blooded and sharewd bandits. Maliciousness has flourished; plunging the City into an evil abyss.

    Station

  • Memory of a Gift

    Detective

    Our guests claim to have forgotten where they came from. But Rayden's box contains information about the airship crew's mission. So we need to find the items that fell out of the box. Rayden recalls a Decorative Badge. Let's look for it, but be careful. We don't know if these two are telling us the truth.

    Look! The badge says: "Presented by the Security Service as a sign of friendship." Show the badge to Rayden, maybe he will remember something else.

    Airship Dock

Basic Menu

Tools

PAGE
TOP